Files
dots-hyprland/dots/.config/quickshell/ii/modules/waffle/looks/Looks.qml
T
2025-12-27 09:58:14 +01:00

267 lines
12 KiB
QML

pragma ComponentBehavior: Bound
pragma Singleton
import QtQuick
import Quickshell
import qs.modules.common
import qs.modules.common.functions
Singleton {
id: root
property QtObject darkColors
property QtObject lightColors
property QtObject colors
property QtObject radius
property QtObject font
property QtObject transition
property string iconsPath: `${Directories.assetsPath}/icons/fluent`
property bool dark: Appearance.m3colors.darkmode
readonly property bool transparencyEnabled: Config.options.appearance.transparency.enable
property real backgroundTransparency: transparencyEnabled ? 0.16 : 0
property real panelBackgroundTransparency: transparencyEnabled ? 0.14 : 0
property real panelLayerTransparency: root.dark ? 0.9 : 0.7
property real contentTransparency: root.dark ? 0.87 : 0.5
function applyBackgroundTransparency(col) {
return ColorUtils.applyAlpha(col, 1 - root.backgroundTransparency)
}
function applyContentTransparency(col) {
return ColorUtils.applyAlpha(col, 1 - root.contentTransparency)
}
lightColors: QtObject {
id: lightColors
property color bgPanelBody: "#F2F2F2"
property color bgPanelSeparator: "#E0E0E0"
property color bg0: "#EEEEEE"
property color bg0Border: '#BEBEBE'
property color bg1Base: "#F7F7F7"
property color bg1: "#F7F7F7"
property color bg1Hover: "#F7F7F7"
property color bg1Active: '#EFEFEF'
property color bg1Border: '#E9E9E9'
property color bg2: "#FBFBFB"
property color bg2Base: "#FBFBFB"
property color bg2Hover: '#ffffff'
property color bg2Active: '#eeeeee'
property color bg2Border: '#E0E0E0'
property color subfg: "#5C5C5C"
property color fg: "#000000"
property color fg1: "#626262"
property color inactiveIcon: "#C4C4C4"
property color controlBgInactive: '#555458'
property color controlBg: '#807F85'
property color controlBgHover: '#57575B'
property color controlFg: "#FFFFFF"
property color accentUnfocused: "#848484"
property color link: "#235CCF"
property color inputBg: ColorUtils.transparentize(bg0, 0.4)
}
darkColors: QtObject {
id: darkColors
property color bgPanelBody: '#242424'
property color bgPanelSeparator: "#191919"
property color bg0: "#1C1C1C"
property color bg0Border: "#404040"
property color bg1Base: '#2C2C2C'
property color bg1: '#2C2C2C'
property color bg1Hover: "#292929"
property color bg1Active: '#252525'
property color bg1Border: '#bebebe'
property color bg2Base: "#313131"
property color bg2: '#313131'
property color bg2Hover: '#363636'
property color bg2Active: '#2B2B2B'
property color bg2Border: '#404040'
property color subfg: "#CED1D7"
property color fg: "#FFFFFF"
property color fg1: "#D1D1D1"
property color inactiveIcon: "#494949"
property color controlBgInactive: "#CDCECF"
property color controlBg: "#9B9B9B"
property color controlBgHover: "#CFCED1"
property color controlFg: "#454545"
property color accentUnfocused: "#989898"
property color link: "#A7C9FC"
property color inputBg: ColorUtils.transparentize(darkColors.bg0, 0.5)
}
colors: QtObject {
id: colors
// Special
property color shadow: ColorUtils.transparentize('#161616', 0.62)
property color ambientShadow: ColorUtils.transparentize("#000000", 0.75)
property color bgPanelFooterBase: root.dark ? root.darkColors.bg0 : root.lightColors.bg0
property color bgPanelFooterBackground: ColorUtils.transparentize(root.dark ? root.darkColors.bg0 : root.lightColors.bg0, root.panelBackgroundTransparency)
property color bgPanelFooter: ColorUtils.transparentize(bgPanelFooterBackground, root.panelLayerTransparency)
property color bgPanelBodyBase: root.dark ? root.darkColors.bgPanelBody : root.lightColors.bgPanelBody
property color bgPanelBody: ColorUtils.solveOverlayColor(bgPanelFooterBackground,bgPanelBodyBase, 1 - root.panelLayerTransparency)
property color bgPanelSeparator: ColorUtils.solveOverlayColor(bgPanelBodyBase, root.dark ? root.darkColors.bgPanelSeparator : root.lightColors.bgPanelSeparator, 1 - root.panelBackgroundTransparency)
// Layer 0
property color bg0Base: root.dark ? root.darkColors.bg0 : root.lightColors.bg0
property color bg0: ColorUtils.transparentize(bg0Base, root.backgroundTransparency)
property color bg0Border: ColorUtils.transparentize(root.dark ? root.darkColors.bg0Border : root.lightColors.bg0Border, root.backgroundTransparency)
// Layer 1
property color bg1Base: root.dark ? root.darkColors.bg1 : root.lightColors.bg1
property color bg1: ColorUtils.solveOverlayColor(bg0Base, bg1Base, 1 - root.contentTransparency)
property color bg1Hover: ColorUtils.solveOverlayColor(bg0Base, root.dark ? root.darkColors.bg1Hover : root.lightColors.bg1Hover, 1 - root.contentTransparency)
property color bg1Active: ColorUtils.solveOverlayColor(bg0Base, root.dark ? root.darkColors.bg1Active : root.lightColors.bg1Active, 1 - root.contentTransparency)
property color bg1Border: ColorUtils.solveOverlayColor(bg0Base, root.dark ? root.darkColors.bg1Border : root.lightColors.bg1Border, 1 - root.contentTransparency)
// Layer 2
property color bg2Base: root.dark ? root.darkColors.bg2 : root.lightColors.bg2
property color bg2: ColorUtils.solveOverlayColor(bgPanelBodyBase, bg2Base, 1 - root.contentTransparency)
property color bg2Hover: ColorUtils.solveOverlayColor(bgPanelBodyBase, root.dark ? root.darkColors.bg2Hover : root.lightColors.bg2Hover, 1 - root.contentTransparency)
property color bg2Active: ColorUtils.solveOverlayColor(bgPanelBodyBase, root.dark ? root.darkColors.bg2Active : root.lightColors.bg2Active, 1 - root.contentTransparency)
property color bg2Border: ColorUtils.solveOverlayColor(bgPanelBodyBase, root.dark ? root.darkColors.bg2Border : root.lightColors.bg2Border, 1 - root.contentTransparency)
// Foreground / Text
property color subfg: root.dark ? root.darkColors.subfg : root.lightColors.subfg
property color fg: root.dark ? root.darkColors.fg : root.lightColors.fg
property color fg1: root.dark ? root.darkColors.fg1 : root.lightColors.fg1
property color inactiveIcon: root.dark ? root.darkColors.inactiveIcon : root.lightColors.inactiveIcon
property color link: root.dark ? root.darkColors.link : root.lightColors.link
// Controls
property color controlBgInactive: root.dark ? root.darkColors.controlBgInactive : root.lightColors.controlBgInactive
property color controlBg: root.dark ? root.darkColors.controlBg : root.lightColors.controlBg
property color controlBgHover: root.dark ? root.darkColors.controlBgHover : root.lightColors.controlBgHover
property color controlFg: root.dark ? root.darkColors.controlFg : root.lightColors.controlFg
property color inputBg: root.dark ? root.darkColors.inputBg : root.lightColors.inputBg
property color danger: "#C42B1C"
property color dangerActive: "#B62D1F"
property color warning: "#FF9900"
// Accent
property color accent: Appearance.colors.colPrimary
property color accentHover: Appearance.colors.colPrimaryHover
property color accentActive: Appearance.colors.colPrimaryActive
property color accentUnfocused: root.dark ? root.darkColors.accentUnfocused : root.lightColors.accentUnfocused
property color accentFg: ColorUtils.isDark(accent) ? "#FFFFFF" : "#000000"
property color selection: Appearance.colors.colPrimaryContainer
property color selectionFg: Appearance.colors.colOnPrimaryContainer
}
radius: QtObject {
id: radius
property int none: 0
property int small: 2
property int medium: 4
property int large: 8
property int xLarge: 12
}
font: QtObject {
id: font
property QtObject family: QtObject {
property string ui: "Noto Sans"
}
property QtObject weight: QtObject { // Noto is not Segoe, so we might use slightly different weights
property int thin: Font.Normal
property int regular: Font.Medium
property int strong: Font.DemiBold
property int stronger: (Font.DemiBold + 2*Font.Bold) / 3
property int strongest: Font.Bold
}
property QtObject pixelSize: QtObject {
property real normal: 11
property real large: 13
property real larger: 15
property real xlarger: 17
}
property QtObject variableAxes: QtObject {
property var ui: ({
"wdth": 25
})
}
}
transition: QtObject {
id: transition
property int velocity: 850
property QtObject easing: QtObject {
property QtObject bezierCurve: QtObject {
readonly property list<real> easeInOut: [0.42,0.00,0.58,1.00,1,1]
readonly property list<real> easeIn: [0,1,1,1,1,1]
readonly property list<real> easeOut: [1,0,1,1,1,1]
}
}
property Component color: Component {
ColorAnimation {
duration: 80
easing.type: Easing.BezierSpline
easing.bezierCurve: transition.easing.bezierCurve.easeIn
}
}
property Component opacity: Component {
NumberAnimation {
duration: 120
easing.type: Easing.BezierSpline
easing.bezierCurve: transition.easing.bezierCurve.easeIn
}
}
property Component resize: Component { // TODO: better curve needed
NumberAnimation {
duration: 200
easing.type: Easing.BezierSpline
easing.bezierCurve: transition.easing.bezierCurve.easeIn
}
}
property Component enter: Component {
NumberAnimation {
duration: 250
easing.type: Easing.BezierSpline
easing.bezierCurve: transition.easing.bezierCurve.easeIn
}
}
property Component exit: Component {
NumberAnimation {
duration: 250
easing.type: Easing.BezierSpline
easing.bezierCurve: transition.easing.bezierCurve.easeOut
}
}
property Component move: Component {
NumberAnimation {
duration: 170
easing.type: Easing.BezierSpline
easing.bezierCurve: transition.easing.bezierCurve.easeInOut
}
}
property Component rotate: Component {
NumberAnimation {
duration: 170
easing.type: Easing.BezierSpline
easing.bezierCurve: transition.easing.bezierCurve.easeInOut
}
}
property Component anchor: Component {
AnchorAnimation {
duration: 160
easing.type: Easing.BezierSpline
easing.bezierCurve: transition.easing.bezierCurve.easeIn
}
}
property Component longMovement: Component {
NumberAnimation {
duration: 1000
easing.type: Easing.BezierSpline
easing.bezierCurve: transition.easing.bezierCurve.easeIn
}
}
property Component scroll: Component {
NumberAnimation {
duration: 250
easing.type: Easing.BezierSpline
easing.bezierCurve: [0.0, 0.0, 0.25, 1.0, 1, 1]
}
}
}
}