Files
dots-hyprland/dots/.config/quickshell/ii/modules/common/widgets/RectangularContainerShape.qml
T
2026-02-15 17:40:23 +01:00

92 lines
4.9 KiB
QML

import QtQuick
import qs.modules.common.models as M
import "shapes/material-shapes.js" as MaterialShapes
import "shapes/shapes/corner-rounding.js" as CornerRounding
import "shapes/geometry/offset.js" as Offset
// For returning the points
M.NestableObject {
id: root
required property real width
required property real height
property real radius: 0
property real topLeftRadius: radius
property real topRightRadius: radius
property real bottomLeftRadius: radius
property real bottomRightRadius: radius
property real xOffset: 0
property real yOffset: 0
readonly property real radiusLimit: Math.min(width, height) / 2
readonly property real effectiveTopLeftRadius: Math.min(topLeftRadius, radiusLimit)
readonly property real effectiveTopRightRadius: Math.min(topRightRadius, radiusLimit)
readonly property real effectiveBottomLeftRadius: Math.min(bottomLeftRadius, radiusLimit)
readonly property real effectiveBottomRightRadius: Math.min(bottomRightRadius, radiusLimit)
// Clockwise starting from bottom
property list<var> bottomPoints: [
new MaterialShapes.PointNRound(new Offset.Offset(xOffset + width - effectiveBottomRightRadius, yOffset + height), new CornerRounding.CornerRounding(0)),
new MaterialShapes.PointNRound(new Offset.Offset(xOffset + width / 2, yOffset + height), new CornerRounding.CornerRounding(0)),
new MaterialShapes.PointNRound(new Offset.Offset(xOffset + effectiveBottomLeftRadius, yOffset + height), new CornerRounding.CornerRounding(0)),
]
property list<var> leftPoints: [
new MaterialShapes.PointNRound(new Offset.Offset(xOffset + 0, yOffset + height - effectiveBottomLeftRadius), new CornerRounding.CornerRounding(0)),
new MaterialShapes.PointNRound(new Offset.Offset(xOffset + 0, yOffset + height / 2), new CornerRounding.CornerRounding(0)),
new MaterialShapes.PointNRound(new Offset.Offset(xOffset + 0, yOffset + effectiveTopLeftRadius), new CornerRounding.CornerRounding(0)),
]
property list<var> topPoints: [
new MaterialShapes.PointNRound(new Offset.Offset(xOffset + effectiveTopLeftRadius, yOffset + 0), new CornerRounding.CornerRounding(0)),
new MaterialShapes.PointNRound(new Offset.Offset(xOffset + width / 2, yOffset + 0), new CornerRounding.CornerRounding(0)),
new MaterialShapes.PointNRound(new Offset.Offset(xOffset + width - effectiveTopRightRadius, yOffset + 0), new CornerRounding.CornerRounding(0)),
]
property list<var> rightPoints: [
new MaterialShapes.PointNRound(new Offset.Offset(xOffset + width, yOffset + effectiveTopRightRadius), new CornerRounding.CornerRounding(0)),
new MaterialShapes.PointNRound(new Offset.Offset(xOffset + width, yOffset + height / 2), new CornerRounding.CornerRounding(0)),
new MaterialShapes.PointNRound(new Offset.Offset(xOffset + width, yOffset + height - effectiveBottomRightRadius), new CornerRounding.CornerRounding(0)),
]
function getFirstBottomPoints() {
return bottomPoints.slice(Math.floor(bottomPoints.length / 2))
}
function getLastBottomPoints() {
return bottomPoints.slice(0, Math.floor(bottomPoints.length / 2))
}
function getBottomLeftPoint(extraXOffset = 0, extraYOffset = 0, radius = undefined) {
if (radius === undefined) radius = effectiveBottomLeftRadius;
return new MaterialShapes.PointNRound(new Offset.Offset(xOffset + extraXOffset + 0, yOffset + extraYOffset + height), new CornerRounding.CornerRounding(radius))
}
function getTopLeftPoint(extraXOffset = 0, extraYOffset = 0, radius = undefined) {
if (radius === undefined) radius = effectiveTopLeftRadius;
return new MaterialShapes.PointNRound(new Offset.Offset(xOffset + extraXOffset + 0, yOffset + extraYOffset + 0), new CornerRounding.CornerRounding(radius))
}
function getTopRightPoint(extraXOffset = 0, extraYOffset = 0, radius = undefined) {
if (radius === undefined) radius = effectiveTopRightRadius;
return new MaterialShapes.PointNRound(new Offset.Offset(xOffset + extraXOffset + width, yOffset + extraYOffset + 0), new CornerRounding.CornerRounding(radius))
}
function getBottomRightPoint(extraXOffset = 0, extraYOffset = 0, radius = undefined) {
if (radius === undefined) radius = effectiveBottomRightRadius;
return new MaterialShapes.PointNRound(new Offset.Offset(xOffset + extraXOffset + width, yOffset + extraYOffset + height), new CornerRounding.CornerRounding(radius))
}
function getFullShape() {
const points = [
...getFirstBottomPoints(),
getBottomLeftPoint(),
...leftPoints,
getTopLeftPoint(),
...topPoints,
getTopRightPoint(),
...rightPoints,
getBottomRightPoint(),
...getLastBottomPoints(),
]
return MaterialShapes.customPolygon(points);
}
}