Files
dots-hyprland/.config/quickshell/modules/common/widgets/StyledSlider.qml
T

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4.1 KiB
QML

import "root:/modules/common"
import "root:/modules/common/widgets"
import "root:/services"
import QtQuick
import QtQuick.Controls
import QtQuick.Layouts
import Quickshell.Widgets
// Material 3 slider. See https://m3.material.io/components/sliders/overview
Slider {
id: root
property real scale: 0.85
property real backgroundDotSize: 4 * scale
property real backgroundDotMargins: 4 * scale
// property real handleMargins: 0 * scale
property real handleMargins: (root.pressed ? 0 : 2) * scale
property real handleWidth: (root.pressed ? 3 : 5) * scale
property real handleHeight: 44 * scale
property real handleLimit: root.backgroundDotMargins
property real trackHeight: 30 * scale
property color highlightColor: Appearance.colors.colPrimary
property color trackColor: Appearance.colors.colSecondaryContainer
property color handleColor: Appearance.m3colors.m3onSecondaryContainer
property real trackRadius: Appearance.rounding.verysmall * scale
property real unsharpenRadius: Appearance.rounding.unsharpen
property real limitedHandleRangeWidth: (root.availableWidth - handleWidth - root.handleLimit * 2)
property string tooltipContent: `${Math.round(value * 100)}%`
Layout.fillWidth: true
from: 0
to: 1
Behavior on value { // This makes the adjusted value (like volume) shift smoothly
SmoothedAnimation {
velocity: Appearance.animation.elementMoveFast.velocity
}
}
Behavior on handleMargins {
NumberAnimation {
duration: Appearance.animation.elementMoveFast.duration
easing.type: Appearance.animation.elementMoveFast.type
easing.bezierCurve: Appearance.animation.elementMoveFast.bezierCurve
}
}
MouseArea {
anchors.fill: parent
onPressed: (mouse) => mouse.accepted = false
cursorShape: root.pressed ? Qt.ClosedHandCursor : Qt.PointingHandCursor
}
background: Item {
anchors.verticalCenter: parent.verticalCenter
implicitHeight: trackHeight
// Fill left
Rectangle {
anchors.verticalCenter: parent.verticalCenter
anchors.left: parent.left
width: root.handleLimit * 2 + root.visualPosition * root.limitedHandleRangeWidth - (root.handleMargins + root.handleWidth / 2)
height: trackHeight
color: root.highlightColor
topLeftRadius: root.trackRadius
bottomLeftRadius: root.trackRadius
topRightRadius: root.unsharpenRadius
bottomRightRadius: root.unsharpenRadius
}
// Fill right
Rectangle {
anchors.verticalCenter: parent.verticalCenter
anchors.right: parent.right
width: root.handleLimit * 2 + (1 - root.visualPosition) * root.limitedHandleRangeWidth - (root.handleMargins + root.handleWidth / 2)
height: trackHeight
color: root.trackColor
topLeftRadius: root.unsharpenRadius
bottomLeftRadius: root.unsharpenRadius
topRightRadius: root.trackRadius
bottomRightRadius: root.trackRadius
}
// Dot at the end
Rectangle {
anchors.verticalCenter: parent.verticalCenter
anchors.right: parent.right
anchors.rightMargin: root.backgroundDotMargins
width: root.backgroundDotSize
height: root.backgroundDotSize
radius: Appearance.rounding.full
color: root.handleColor
}
}
handle: Rectangle {
id: handle
x: root.leftPadding + root.handleLimit + root.visualPosition * root.limitedHandleRangeWidth
y: root.topPadding + root.availableHeight / 2 - height / 2
implicitWidth: root.handleWidth
implicitHeight: root.handleHeight
radius: Appearance.rounding.full
color: root.handleColor
Behavior on implicitWidth {
animation: Appearance?.animation.elementMoveFast.numberAnimation.createObject(this)
}
StyledToolTip {
extraVisibleCondition: root.pressed
content: root.tooltipContent
}
}
}