forked from Shinonome/dots-hyprland
utilbuttons
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@@ -105,6 +105,10 @@ Singleton {
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property color colOnLayer2: m3colors.m3onSurface;
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property color colLayer3: mix(m3colors.m3surfaceContainerHigh, m3colors.m3onSurface, 0.96);
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property color colOnLayer3: m3colors.m3onSurface;
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property color colLayer2Hover: mix(colLayer2, colOnLayer2, 0.90);
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property color colLayer2Active: mix(colLayer2, colOnLayer2, 0.80);
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property color colLayer3Hover: mix(colLayer3, colOnLayer3, 0.90);
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property color colLayer3Active: mix(colLayer3, colOnLayer3, 0.80);
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}
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rounding: QtObject {
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@@ -119,7 +123,7 @@ Singleton {
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font: QtObject {
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property QtObject family: QtObject {
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property string main: "Rubik"
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property string title: "Gabarito"
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property string title: "Rubik"
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property string iconMaterial: "Material Symbols Rounded"
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property string iconNerd: "SpaceMono NF"
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property string monospace: "JetBrains Mono NF"
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@@ -0,0 +1,11 @@
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import "../"
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import QtQuick
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import QtQuick.Layouts
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Text {
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renderType: Text.NativeRendering
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verticalAlignment: Text.AlignVCenter
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font.family: Appearance.font.family.iconMaterial
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font.pointSize: Appearance.font.pointSize.small
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color: Appearance.colors.colOnBackground
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}
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@@ -0,0 +1,25 @@
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import "../"
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import QtQuick
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import QtQuick.Controls
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import QtQuick.Layouts
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import Quickshell
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import Quickshell.Io
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import Quickshell.Wayland
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Button {
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id: button
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implicitWidth: 26
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implicitHeight: 26
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required default property Item content
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property bool extraActiveCondition: false
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contentItem: content
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background: Rectangle {
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anchors.fill: parent
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radius: Appearance.rounding.full
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color: (button.down || extraActiveCondition) ? Appearance.colors.colLayer2Active : (button.hovered ? Appearance.colors.colLayer2Hover : Appearance.colors.colLayer2)
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}
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}
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@@ -0,0 +1,11 @@
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import "../"
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import QtQuick
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import QtQuick.Layouts
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Text {
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renderType: Text.NativeRendering
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verticalAlignment: Text.AlignVCenter
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font.family: Appearance.font.family.main
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font.pointSize: Appearance.font.pointSize.small
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color: Appearance.colors.colOnBackground
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}
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