forked from Shinonome/dots-hyprland
bar: fix multimonitor (?)
This commit is contained in:
@@ -56,6 +56,8 @@ const Windows = () => [
|
||||
forMonitors((id) => Corner(id, 'top right')),
|
||||
forMonitors((id) => Corner(id, 'bottom left')),
|
||||
forMonitors((id) => Corner(id, 'bottom right')),
|
||||
forMonitors(BarCornerTopleft),
|
||||
forMonitors(BarCornerTopright),
|
||||
];
|
||||
const CLOSE_ANIM_TIME = 210; // Longer than actual anim time to make sure widgets animate fully
|
||||
App.config({
|
||||
@@ -70,9 +72,6 @@ App.config({
|
||||
});
|
||||
|
||||
// Stuff that don't need to be toggled. And they're async so ugh...
|
||||
Bar().catch(print); // Use this to debug the bar. Single monitor only.
|
||||
// BarCornerTopleft().catch(print); // Use this to debug the bar. Single monitor only.
|
||||
// BarCornerTopright().catch(print); // Use this to debug the bar. Single monitor only.
|
||||
// forMonitors(Bar);
|
||||
forMonitors(BarCornerTopleft);
|
||||
forMonitors(BarCornerTopright);
|
||||
forMonitors(Bar);
|
||||
// Bar().catch(print); // Use this to debug the bar. Single monitor only.
|
||||
|
||||
|
||||
Reference in New Issue
Block a user