forked from Shinonome/dots-hyprland
fix hourHand color (again)
This commit is contained in:
@@ -34,7 +34,7 @@ Item {
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property color colShadow: Appearance.colors.colShadow
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property color colShadow: Appearance.colors.colShadow
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property color colBackground: Appearance.colors.colSecondaryContainer
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property color colBackground: Appearance.colors.colSecondaryContainer
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property color colOnBackground: ColorUtils.mix(Appearance.colors.colPrimary, Appearance.colors.colSecondaryContainer, 0.5)
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property color colOnBackground: ColorUtils.mix(Appearance.colors.colPrimary, Appearance.colors.colSecondaryContainer, 0.5)
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property color colHourHand: Appearance.colors.colPrimary
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property color colHourHand: Appearance.colors.colPrimaryContainer
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property color colMinuteHand: Appearance.colors.colSecondary
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property color colMinuteHand: Appearance.colors.colSecondary
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property color colSecondHand: Appearance.colors.colTertiary
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property color colSecondHand: Appearance.colors.colTertiary
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property color colOnHourHand: Appearance.colors.colOnPrimary
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property color colOnHourHand: Appearance.colors.colOnPrimary
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@@ -40,7 +40,7 @@ Item {
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border.color: root.color
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border.color: root.color
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border.width: 4
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border.width: 4
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opacity: 0.5
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Behavior on x {
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Behavior on x {
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animation: Appearance.animation.elementResize.numberAnimation.createObject(this)
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animation: Appearance.animation.elementResize.numberAnimation.createObject(this)
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@@ -38,7 +38,8 @@ Item {
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height: root.handWidth
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height: root.handWidth
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radius: root.style === "classic" ? 2 : root.handWidth / 2
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radius: root.style === "classic" ? 2 : root.handWidth / 2
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color: root.color
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color: Appearance.colors.colSecondary
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opacity: 0.9
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Behavior on height {
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Behavior on height {
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animation: Appearance.animation.elementResize.numberAnimation.createObject(this)
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animation: Appearance.animation.elementResize.numberAnimation.createObject(this)
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