diff --git a/.config/ags/scss/_colors.scss b/.config/ags/scss/_colors.scss index 4cefdc049..540eeea93 100644 --- a/.config/ags/scss/_colors.scss +++ b/.config/ags/scss/_colors.scss @@ -1,6 +1,5 @@ -$transparency: 0.5; -$transparentize_amount: 0.3; -$transparentize_surface_amount: 0.7; +$rootTransparency: 0.31; // Transparency = 1 - opacity +$transparency: 0.8; // Extended material $success: #4f6354; @@ -17,10 +16,8 @@ $onSuccessContainer: #0c1f13; } // Transparent versions -$t_surface: transparentize($surface, $transparentize_surface_amount); - @if $transparent == True { - $background: transparentize($background, $transparency); + $background: transparentize($background, $rootTransparency); $surface: transparentize($surface, $transparency); $surfaceDim: transparentize($surfaceDim, $transparency); $surfaceBright: transparentize($surfaceBright, $transparency); diff --git a/.config/ags/scss/_music.scss b/.config/ags/scss/_music.scss index 2d552ddb4..cd5130509 100644 --- a/.config/ags/scss/_music.scss +++ b/.config/ags/scss/_music.scss @@ -4,6 +4,7 @@ @import './musicwal'; @import './colors'; @import './lib_mixins'; +$music_transparentize_amount: 0.3; $music_gradient1: mix($color1, $background, 50%); // @if $darkmode == True { @@ -31,10 +32,10 @@ $onSecondaryContainer: mix($color7, $color2, 90%); background-color: $layer0; padding: 0rem 1.023rem; background: // Inspired by Amberol - linear-gradient(127deg, transparentize($music_gradient1, $music_colorstart_transparentize), transparentize($music_gradient1, $music_colorstart_transparentize - $transparentize_amount + $music_extra_transparentize) 70.71%), - linear-gradient(217deg, transparentize($music_gradient2, $music_colorstart_transparentize), transparentize($music_gradient2, $music_colorstart_transparentize - $transparentize_amount + $music_extra_transparentize) 70.71%), + linear-gradient(127deg, transparentize($music_gradient1, $music_colorstart_transparentize), transparentize($music_gradient1, $music_colorstart_transparentize - $music_transparentize_amount + $music_extra_transparentize) 70.71%), + linear-gradient(217deg, transparentize($music_gradient2, $music_colorstart_transparentize), transparentize($music_gradient2, $music_colorstart_transparentize - $music_transparentize_amount + $music_extra_transparentize) 70.71%), radial-gradient(circle at 0% 100%, $color4 13%, rgba(0, 0, 0, 0) 100%), - linear-gradient(336deg, transparentize($music_gradient3, $music_colorstart_transparentize), transparentize($music_gradient3, $music_colorstart_transparentize - $transparentize_amount + $music_extra_transparentize) 70.71%), + linear-gradient(336deg, transparentize($music_gradient3, $music_colorstart_transparentize), transparentize($music_gradient3, $music_colorstart_transparentize - $music_transparentize_amount + $music_extra_transparentize) 70.71%), linear-gradient($background, $background), // We don't want wallpaper tint, so here's a fully opaque surface ; } diff --git a/.config/hypr/hyprland/general.conf b/.config/hypr/hyprland/general.conf index f9eef4498..4b6642791 100644 --- a/.config/hypr/hyprland/general.conf +++ b/.config/hypr/hyprland/general.conf @@ -73,7 +73,7 @@ decoration { xray = true special = false new_optimizations = true - size = 5 + size = 7 passes = 4 brightness = 1 noise = 0.01 diff --git a/.config/hypr/hyprland/rules.conf b/.config/hypr/hyprland/rules.conf index 9246fde0c..5a05d1678 100644 --- a/.config/hypr/hyprland/rules.conf +++ b/.config/hypr/hyprland/rules.conf @@ -1,6 +1,5 @@ # ######## Window rules ######## -windowrule = noblur,.* # Disables blur for windows. Substantially improves performance. - +windowrule = noblur,.* # windowrule = opacity 0.89 override 0.89 override, .* # Applies transparency to EVERY WINDOW windowrule = float, ^(blueberry.py)$ windowrule = float, ^(steam)$ @@ -8,7 +7,6 @@ windowrule = float, ^(guifetch)$ # FlafyDev/guifetch windowrulev2 = tile,class:(wps) windowrulev2 = tile,class:(dev.warp.Warp) - # Dialogs windowrule=float,title:^(Open File)(.*)$ windowrule=float,title:^(Select a File)(.*)$ @@ -18,7 +16,7 @@ windowrule=float,title:^(Save As)(.*)$ windowrule=float,title:^(Library)(.*)$ # ######## Layer rules ######## -layerrule = xray 0, .* +layerrule = xray 1, .* # layerrule = noanim, .* layerrule = noanim, selection layerrule = noanim, overview @@ -27,10 +25,7 @@ layerrule = noanim, sideleft layerrule = noanim, sideright layerrule = noanim, osk -layerrule = blur, eww -layerrule = ignorealpha 0.8, eww layerrule = noanim, noanim -layerrule = blur, noanim layerrule = blur, gtk-layer-shell layerrule = ignorezero, gtk-layer-shell layerrule = blur, launcher @@ -44,22 +39,23 @@ layerrule = noanim, sideright layerrule = noanim, sideleft layerrule = blur, bar -layerrule = ignorealpha 0.20, bar +layerrule = ignorealpha 0.6, bar layerrule = blur, corner.* -layerrule = ignorealpha 0.20, corner.* +layerrule = ignorealpha 0.6, corner.* layerrule = blur, dock -layerrule = ignorealpha 0.20, dock +layerrule = ignorealpha 0.6, dock layerrule = blur, indicator.* -layerrule = ignorealpha 0.20, indicator.* +layerrule = ignorealpha 0.6, indicator.* layerrule = blur, overview -layerrule = ignorealpha 0.20, overview +layerrule = ignorealpha 0.6, overview layerrule = blur, cheatsheet -layerrule = ignorealpha 0.20, cheatsheet +layerrule = ignorealpha 0.6, cheatsheet layerrule = blur, sideright -layerrule = ignorealpha 0.20, sideright +layerrule = ignorealpha 0.6, sideright layerrule = blur, sideleft -layerrule = ignorealpha 0.20, sideleft +layerrule = ignorealpha 0.6, sideleft layerrule = blur, indicator* -layerrule = ignorealpha 0.20, indicator* +layerrule = ignorealpha 0.6, indicator* layerrule = blur, osk -layerrule = ignorealpha 0.20, osk +layerrule = ignorealpha 0.6, osk +