Merge branch 'main' into keybinds-settings

This commit is contained in:
Madjid Taha
2025-11-06 12:30:05 +01:00
committed by GitHub
72 changed files with 2148 additions and 707 deletions
@@ -145,36 +145,44 @@ Singleton {
}
property JsonObject background: JsonObject {
property JsonObject clock: JsonObject {
property bool fixedPosition: false
property real x: -500
property real y: -500
property bool show: true
property string style: "cookie" // Options: "cookie", "digital"
property real scale: 1
property JsonObject cookie: JsonObject {
property bool aiStyling: false
property int sides: 14
property string dialNumberStyle: "full" // Options: "dots" , "numbers", "full" , "none"
property string hourHandStyle: "fill" // Options: "classic", "fill", "hollow", "hide"
property string minuteHandStyle: "medium" // Options "classic", "thin", "medium", "bold", "hide"
property string secondHandStyle: "dot" // Options: "dot", "line", "classic", "hide"
property string dateStyle: "bubble" // Options: "border", "rect", "bubble" , "hide"
property bool timeIndicators: true
property bool hourMarks: false
property bool dateInClock: true
property bool constantlyRotate: false
property bool useSineCookie: false
property JsonObject widgets: JsonObject {
property JsonObject clock: JsonObject {
property bool enable: true
property string placementStrategy: "leastBusy" // "free", "leastBusy", "mostBusy"
property real x: 100
property real y: 100
property string style: "cookie" // Options: "cookie", "digital"
property JsonObject cookie: JsonObject {
property bool aiStyling: false
property int sides: 14
property string dialNumberStyle: "full" // Options: "dots" , "numbers", "full" , "none"
property string hourHandStyle: "fill" // Options: "classic", "fill", "hollow", "hide"
property string minuteHandStyle: "medium" // Options "classic", "thin", "medium", "bold", "hide"
property string secondHandStyle: "dot" // Options: "dot", "line", "classic", "hide"
property string dateStyle: "bubble" // Options: "border", "rect", "bubble" , "hide"
property bool timeIndicators: true
property bool hourMarks: false
property bool dateInClock: true
property bool constantlyRotate: false
property bool useSineCookie: false
}
property JsonObject digital: JsonObject {
property bool animateChange: true
}
property JsonObject quote: JsonObject {
property bool enable: false
property string text: ""
}
}
property JsonObject digital: JsonObject {
property bool animateChange: true
property JsonObject weather: JsonObject {
property bool enable: false
property string placementStrategy: "free" // "free", "leastBusy", "mostBusy"
property real x: 400
property real y: 100
}
}
property string wallpaperPath: ""
property string thumbnailPath: ""
property string quote: ""
property bool showQuote: false
property bool hideWhenFullscreen: true
property JsonObject parallax: JsonObject {
property bool vertical: false
@@ -182,7 +190,7 @@ Singleton {
property bool enableWorkspace: true
property real workspaceZoom: 1.07 // Relative to your screen, not wallpaper size
property bool enableSidebar: true
property real clockFactor: 1.2
property real widgetsFactor: 1.2
}
}
@@ -334,7 +342,7 @@ Singleton {
property bool useHyprlock: false
property bool launchOnStartup: false
property JsonObject blur: JsonObject {
property bool enable: false
property bool enable: true
property real radius: 100
property real extraZoom: 1.1
}
@@ -369,6 +377,11 @@ Singleton {
property bool pinnedOnStartup: false
}
property JsonObject overlay: JsonObject {
property bool openingZoomAnimation: true
property bool darkenScreen: true
}
property JsonObject overview: JsonObject {
property bool enable: true
property real scale: 0.18 // Relative to screen size
@@ -385,6 +398,7 @@ Singleton {
property bool showLabel: false
property real opacity: 0.3
property real contentRegionOpacity: 0.8
property int selectionPadding: 5
}
property JsonObject rect: JsonObject {
property bool showAimLines: true
@@ -20,4 +20,63 @@ Singleton {
return "keyboard";
return "bluetooth";
}
readonly property var weatherIconMap: ({
"113": "clear_day",
"116": "partly_cloudy_day",
"119": "cloud",
"122": "cloud",
"143": "foggy",
"176": "rainy",
"179": "rainy",
"182": "rainy",
"185": "rainy",
"200": "thunderstorm",
"227": "cloudy_snowing",
"230": "snowing_heavy",
"248": "foggy",
"260": "foggy",
"263": "rainy",
"266": "rainy",
"281": "rainy",
"284": "rainy",
"293": "rainy",
"296": "rainy",
"299": "rainy",
"302": "weather_hail",
"305": "rainy",
"308": "weather_hail",
"311": "rainy",
"314": "rainy",
"317": "rainy",
"320": "cloudy_snowing",
"323": "cloudy_snowing",
"326": "cloudy_snowing",
"329": "snowing_heavy",
"332": "snowing_heavy",
"335": "snowing",
"338": "snowing_heavy",
"350": "rainy",
"353": "rainy",
"356": "rainy",
"359": "weather_hail",
"362": "rainy",
"365": "rainy",
"368": "cloudy_snowing",
"371": "snowing",
"374": "rainy",
"377": "rainy",
"386": "thunderstorm",
"389": "thunderstorm",
"392": "thunderstorm",
"395": "snowing"
})
function getWeatherIcon(code) {
const key = String(code)
if (weatherIconMap.hasOwnProperty(key)) {
return weatherIconMap[key]
}
}
}
@@ -79,6 +79,22 @@ Singleton {
property bool inhibit: false
}
property JsonObject overlay: JsonObject {
property list<string> open: ["crosshair"]
property JsonObject crosshair: JsonObject {
property bool pinned: false
property bool clickthrough: true
property real x: 100
property real y: 100
}
property JsonObject volumeMixer: JsonObject {
property bool pinned: false
property bool clickthrough: false
property real x: 55
property real y: 188
}
}
property JsonObject timer: JsonObject {
property JsonObject pomodoro: JsonObject {
property bool running: false
@@ -0,0 +1,13 @@
import QtQuick
import Qt5Compat.GraphicalEffects
import qs.modules.common
DropShadow {
required property var target
source: target
anchors.fill: source
radius: 8
samples: radius * 2 + 1
color: Appearance.colors.colShadow
transparentBorder: true
}
@@ -0,0 +1,13 @@
import QtQuick
import Quickshell
import qs.modules.common
/*
* Abstract widgets for an overlay. Doesn't contain any visuals.
*/
AbstractWidget {
id: root
property bool pinned: false // Whether to stay visible when the overlay is dismissed
property bool clickthrough: true // When pinned, whether to allow clicks go through
}
@@ -0,0 +1,26 @@
import QtQuick
import Quickshell
import qs.modules.common
/*
* Widget to be placed on a WidgetCanvas
*/
MouseArea {
id: root
property bool draggable: true
drag.target: draggable ? root : undefined
cursorShape: (draggable && containsPress) ? Qt.ClosedHandCursor : draggable ? Qt.OpenHandCursor : Qt.ArrowCursor
function center() {
root.x = (root.parent.width - root.width) / 2
root.y = (root.parent.height - root.height) / 2
}
Behavior on x {
animation: Appearance.animation.elementMove.numberAnimation.createObject(this)
}
Behavior on y {
animation: Appearance.animation.elementMove.numberAnimation.createObject(this)
}
}
@@ -0,0 +1,7 @@
import QtQuick
MouseArea {
id: root
// uh this is stupid turns out we don't need anything here
}