forked from Shinonome/dots-hyprland
use quickshell for wallpaper
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pragma ComponentBehavior: Bound
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import "root:/"
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import "root:/modules/common"
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import "root:/modules/common/widgets"
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import "root:/services"
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import "root:/modules/common/functions/color_utils.js" as ColorUtils
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import QtQuick
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import QtQuick.Controls
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import QtQuick.Layouts
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import Quickshell
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import Quickshell.Io
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import Quickshell.Wayland
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// TODO REMOVE BACKGROUNDWIDGETS
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Scope {
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id: root
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readonly property bool fixedClockPosition: Config.options.background.fixedClockPosition
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readonly property real fixedClockX: Config.options.background.clockX
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readonly property real fixedClockY: Config.options.background.clockY
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Variants {
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// For each monitor
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model: Quickshell.screens
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PanelWindow {
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id: bgRoot
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required property var modelData
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property string wallpaperPath: Config.options.background.wallpaperPath
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// Position
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property real clockX: modelData.width / 2
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property real clockY: modelData.height / 2
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property var textHorizontalAlignment: clockX < screen.width / 3 ? Text.AlignLeft :
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(clockX > screen.width * 2 / 3 ? Text.AlignRight : Text.AlignHCenter)
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// Colors
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property color dominantColor: Appearance.colors.colPrimary
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property bool dominantColorIsDark: dominantColor.hslLightness < 0.5
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property color colText: ColorUtils.colorWithLightness(Appearance.colors.colPrimary, (dominantColorIsDark ? 0.8 : 0.12))
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// Layer props
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screen: modelData
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WlrLayershell.layer: WlrLayer.Bottom
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WlrLayershell.namespace: "quickshell:background"
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anchors {
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top: true
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bottom: true
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left: true
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right: true
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}
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color: "transparent"
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// Clock positioning
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function updateClockPosition() {
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leastBusyRegionProc.path = wallpaperPath // Somehow this is needed to make the proc correctly use the new path
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leastBusyRegionProc.contentWidth = clock.implicitWidth
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leastBusyRegionProc.contentHeight = clock.implicitHeight
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leastBusyRegionProc.running = false;
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leastBusyRegionProc.running = true;
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}
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onWallpaperPathChanged: {
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// console.log("[Background] Wallpaper path changed to:", wallpaperPath)
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bgRoot.updateClockPosition()
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}
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Process {
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id: leastBusyRegionProc
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running: true
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property string path: bgRoot.wallpaperPath
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property int contentWidth: bgRoot.screen.width
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property int contentHeight: bgRoot.screen.height
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command: [Quickshell.configPath("scripts/images/least_busy_region.py"),
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"--screen-width", bgRoot.screen.width,
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"--screen-height", bgRoot.screen.height,
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"--width", contentWidth,
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"--height", contentHeight,
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path
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]
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stdout: StdioCollector {
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id: leastBusyRegionOutputCollector
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onStreamFinished: {
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const output = leastBusyRegionOutputCollector.text
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console.log("[Background] Least busy region output:", output)
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if (output.length === 0) return;
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const parsedContent = JSON.parse(output)
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bgRoot.clockX = parsedContent.center_x
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bgRoot.clockY = parsedContent.center_y
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bgRoot.dominantColor = parsedContent.dominant_color || Appearance.colors.colPrimary
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}
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}
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}
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// Wallpaper
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AnimatedImage {
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z: 0
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anchors.fill: parent
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source: bgRoot.wallpaperPath
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fillMode: Image.PreserveAspectCrop
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sourceSize {
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width: bgRoot.screen.width
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height: bgRoot.screen.height
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}
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}
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// The clock
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Item {
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id: clock
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z: 1
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anchors {
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left: parent.left
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top: parent.top
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leftMargin: (root.fixedClockPosition ? root.fixedClockX : bgRoot.clockX) - implicitWidth / 2
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topMargin: (root.fixedClockPosition ? root.fixedClockY : bgRoot.clockY) - implicitHeight / 2
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Behavior on leftMargin {
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animation: Appearance.animation.elementMove.numberAnimation.createObject(this)
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}
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Behavior on topMargin {
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animation: Appearance.animation.elementMove.numberAnimation.createObject(this)
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}
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}
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implicitWidth: clockColumn.implicitWidth
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implicitHeight: clockColumn.implicitHeight
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ColumnLayout {
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id: clockColumn
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anchors.centerIn: parent
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spacing: -5
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StyledText {
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Layout.fillWidth: true
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horizontalAlignment: bgRoot.textHorizontalAlignment
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font.pixelSize: 95
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color: bgRoot.colText
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style: Text.Raised
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styleColor: Appearance.colors.colShadow
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text: DateTime.time
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}
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StyledText {
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Layout.fillWidth: true
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horizontalAlignment: bgRoot.textHorizontalAlignment
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font.pixelSize: 25
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color: bgRoot.colText
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style: Text.Raised
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styleColor: Appearance.colors.colShadow
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text: DateTime.date
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}
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}
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}
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}
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}
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}
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