forked from Shinonome/dots-hyprland
merge upstream
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@@ -22,18 +22,10 @@ Switch {
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border.color: root.checked ? Appearance.m3colors.m3primary : Appearance.m3colors.m3outline
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Behavior on color {
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ColorAnimation {
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duration: Appearance.animation.elementMove.duration
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easing.type: Appearance.animation.elementMove.type
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easing.bezierCurve: Appearance.animation.elementMove.bezierCurve
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}
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animation: Appearance.animation.elementMove.colorAnimation.createObject(this)
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}
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Behavior on border.color {
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ColorAnimation {
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duration: Appearance.animation.elementMove.duration
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easing.type: Appearance.animation.elementMove.type
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easing.bezierCurve: Appearance.animation.elementMove.bezierCurve
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}
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animation: Appearance.animation.elementMove.colorAnimation.createObject(this)
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}
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}
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@@ -48,32 +40,16 @@ Switch {
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anchors.leftMargin: root.checked ? (root.pressed ? (22 * root.scale) : 24 * root.scale) : (root.pressed ? (2 * root.scale) : 8 * root.scale)
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Behavior on anchors.leftMargin {
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NumberAnimation {
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duration: Appearance.animation.elementMove.duration
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easing.type: Appearance.animation.elementMove.type
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easing.bezierCurve: Appearance.animation.elementMove.bezierCurve
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}
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animation: Appearance.animation.elementMove.numberAnimation.createObject(this)
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}
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Behavior on width {
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NumberAnimation {
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duration: Appearance.animation.elementMove.duration
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easing.type: Appearance.animation.elementMove.type
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easing.bezierCurve: Appearance.animation.elementMove.bezierCurve
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}
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animation: Appearance.animation.elementMove.numberAnimation.createObject(this)
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}
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Behavior on height {
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NumberAnimation {
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duration: Appearance.animation.elementMove.duration
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easing.type: Appearance.animation.elementMove.type
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easing.bezierCurve: Appearance.animation.elementMove.bezierCurve
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}
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animation: Appearance.animation.elementMove.numberAnimation.createObject(this)
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}
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Behavior on color {
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ColorAnimation {
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duration: Appearance.animation.elementMove.duration
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easing.type: Appearance.animation.elementMove.type
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easing.bezierCurve: Appearance.animation.elementMove.bezierCurve
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}
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animation: Appearance.animation.elementMove.colorAnimation.createObject(this)
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}
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}
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}
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