forked from Shinonome/dots-hyprland
background widgets
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@@ -39,6 +39,30 @@ function colorWithSaturationOf(color1, color2) {
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return Qt.hsva(hue, sat, val, alpha);
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}
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/**
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* Returns a color with the given lightness and the hue, saturation, and alpha of the input color (using HSL).
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*
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* @param {string} color - The base color (any Qt.color-compatible string).
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* @param {number} lightness - The lightness value to use (0-1).
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* @returns {Qt.rgba} The resulting color.
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*/
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function colorWithLightness(color, lightness) {
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var c = Qt.color(color);
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return Qt.hsla(c.hslHue, c.hslSaturation, lightness, c.a);
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}
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/**
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* Returns a color with the lightness of color2 and the hue, saturation, and alpha of color1 (using HSL).
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*
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* @param {string} color1 - The base color (any Qt.color-compatible string).
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* @param {string} color2 - The color to take lightness from.
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* @returns {Qt.rgba} The resulting color.
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*/
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function colorWithLightnessOf(color1, color2) {
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var c2 = Qt.color(color2);
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return colorWithLightness(color1, c2.hslLightness);
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}
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/**
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* Adapts color1 to the accent (hue and saturation) of color2 using HSL, keeping lightness and alpha from color1.
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*
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@@ -66,7 +90,7 @@ function adaptToAccent(color1, color2) {
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* @param {number} percentage - The mix ratio (0-1). 1 = all color1, 0 = all color2.
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* @returns {Qt.rgba} The resulting mixed color.
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*/
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function mix(color1, color2, percentage) {
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function mix(color1, color2, percentage = 0.5) {
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var c1 = Qt.color(color1);
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var c2 = Qt.color(color2);
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return Qt.rgba(percentage * c1.r + (1 - percentage) * c2.r, percentage * c1.g + (1 - percentage) * c2.g, percentage * c1.b + (1 - percentage) * c2.b, percentage * c1.a + (1 - percentage) * c2.a);
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