forked from Shinonome/dots-hyprland
media controls: add shadow
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@@ -115,11 +115,25 @@ Item { // Player instance
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property color colOnSecondaryContainer: ColorUtils.mix(Appearance.m3colors.m3onSecondaryContainer, artDominantColor, 0.2)
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}
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Rectangle { // Background wrapper with shadow
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id: backgroundShadowLayer
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anchors.fill: parent
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anchors.margins: Appearance.sizes.elevationMargin
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radius: root.popupRounding
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layer.enabled: true
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layer.effect: MultiEffect {
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source: backgroundShadowLayer
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anchors.fill: backgroundShadowLayer
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shadowEnabled: true
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shadowColor: Appearance.colors.colShadow
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shadowVerticalOffset: 1
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shadowBlur: 0.5
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}
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Rectangle { // Background
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id: background
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anchors.fill: parent
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anchors.margins: Appearance.sizes.elevationMargin
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color: blendedColors.colLayer0
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radius: root.popupRounding
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@@ -290,3 +304,4 @@ Item { // Player instance
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}
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}
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}
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}
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