Rearrange for tidier structure (#2212)

This commit is contained in:
clsty
2025-10-16 07:19:55 +08:00
parent 13065d7e5a
commit 8b493e091d
529 changed files with 165 additions and 138 deletions
@@ -0,0 +1,127 @@
pragma Singleton
import Quickshell
Singleton {
id: root
/**
* Returns a color with the hue of color2 and the saturation, value, and alpha of color1.
*
* @param {string} color1 - The base color (any Qt.color-compatible string).
* @param {string} color2 - The color to take hue from.
* @returns {Qt.rgba} The resulting color.
*/
function colorWithHueOf(color1, color2) {
var c1 = Qt.color(color1);
var c2 = Qt.color(color2);
// Qt.color hsvHue/hsvSaturation/hsvValue/alpha return 0-1
var hue = c2.hsvHue;
var sat = c1.hsvSaturation;
var val = c1.hsvValue;
var alpha = c1.a;
return Qt.hsva(hue, sat, val, alpha);
}
/**
* Returns a color with the saturation of color2 and the hue/value/alpha of color1.
*
* @param {string} color1 - The base color (any Qt.color-compatible string).
* @param {string} color2 - The color to take saturation from.
* @returns {Qt.rgba} The resulting color.
*/
function colorWithSaturationOf(color1, color2) {
var c1 = Qt.color(color1);
var c2 = Qt.color(color2);
var hue = c1.hsvHue;
var sat = c2.hsvSaturation;
var val = c1.hsvValue;
var alpha = c1.a;
return Qt.hsva(hue, sat, val, alpha);
}
/**
* Returns a color with the given lightness and the hue, saturation, and alpha of the input color (using HSL).
*
* @param {string} color - The base color (any Qt.color-compatible string).
* @param {number} lightness - The lightness value to use (0-1).
* @returns {Qt.rgba} The resulting color.
*/
function colorWithLightness(color, lightness) {
var c = Qt.color(color);
return Qt.hsla(c.hslHue, c.hslSaturation, lightness, c.a);
}
/**
* Returns a color with the lightness of color2 and the hue, saturation, and alpha of color1 (using HSL).
*
* @param {string} color1 - The base color (any Qt.color-compatible string).
* @param {string} color2 - The color to take lightness from.
* @returns {Qt.rgba} The resulting color.
*/
function colorWithLightnessOf(color1, color2) {
var c2 = Qt.color(color2);
return colorWithLightness(color1, c2.hslLightness);
}
/**
* Adapts color1 to the accent (hue and saturation) of color2 using HSL, keeping lightness and alpha from color1.
*
* @param {string} color1 - The base color (any Qt.color-compatible string).
* @param {string} color2 - The accent color.
* @returns {Qt.rgba} The resulting color.
*/
function adaptToAccent(color1, color2) {
var c1 = Qt.color(color1);
var c2 = Qt.color(color2);
var hue = c2.hslHue;
var sat = c2.hslSaturation;
var light = c1.hslLightness;
var alpha = c1.a;
return Qt.hsla(hue, sat, light, alpha);
}
/**
* Mixes two colors by a given percentage.
*
* @param {string} color1 - The first color (any Qt.color-compatible string).
* @param {string} color2 - The second color.
* @param {number} percentage - The mix ratio (0-1). 1 = all color1, 0 = all color2.
* @returns {Qt.rgba} The resulting mixed color.
*/
function mix(color1, color2, percentage = 0.5) {
var c1 = Qt.color(color1);
var c2 = Qt.color(color2);
return Qt.rgba(percentage * c1.r + (1 - percentage) * c2.r, percentage * c1.g + (1 - percentage) * c2.g, percentage * c1.b + (1 - percentage) * c2.b, percentage * c1.a + (1 - percentage) * c2.a);
}
/**
* Transparentizes a color by a given percentage.
*
* @param {string} color - The color (any Qt.color-compatible string).
* @param {number} percentage - The amount to transparentize (0-1).
* @returns {Qt.rgba} The resulting color.
*/
function transparentize(color, percentage = 1) {
var c = Qt.color(color);
return Qt.rgba(c.r, c.g, c.b, c.a * (1 - percentage));
}
/**
* Sets the alpha channel of a color.
*
* @param {string} color - The base color (any Qt.color-compatible string).
* @param {number} alpha - The desired alpha (0-1).
* @returns {Qt.rgba} The resulting color with applied alpha.
*/
function applyAlpha(color, alpha) {
var c = Qt.color(color);
var a = Math.max(0, Math.min(1, alpha));
return Qt.rgba(c.r, c.g, c.b, a);
}
}
@@ -0,0 +1,71 @@
pragma Singleton
import Quickshell
Singleton {
id: root
/**
* Trims the File protocol off the input string
* @param {string} str
* @returns {string}
*/
function trimFileProtocol(str) {
let s = str;
if (typeof s !== "string") s = str.toString(); // Convert to string if it's an url or whatever
return s.startsWith("file://") ? s.slice(7) : s;
}
/**
* Extracts the file name from a file path
* @param {string} str
* @returns {string}
*/
function fileNameForPath(str) {
if (typeof str !== "string") return "";
const trimmed = trimFileProtocol(str);
return trimmed.split(/[\\/]/).pop();
}
/**
* Extracts the folder name from a directory path
* @param {string} str
* @returns {string}
*/
function folderNameForPath(str) {
if (typeof str !== "string") return "";
const trimmed = trimFileProtocol(str);
// Remove trailing slash if present
const noTrailing = trimmed.endsWith("/") ? trimmed.slice(0, -1) : trimmed;
if (!noTrailing) return "";
return noTrailing.split(/[\\/]/).pop();
}
/**
* Removes the file extension from a file path or name
* @param {string} str
* @returns {string}
*/
function trimFileExt(str) {
if (typeof str !== "string") return "";
const trimmed = trimFileProtocol(str);
const lastDot = trimmed.lastIndexOf(".");
if (lastDot > -1 && lastDot > trimmed.lastIndexOf("/")) {
return trimmed.slice(0, lastDot);
}
return trimmed;
}
/**
* Returns the parent directory of a given file path
* @param {string} str
* @returns {string}
*/
function parentDirectory(str) {
if (typeof str !== "string") return "";
const trimmed = trimFileProtocol(str);
const parts = trimmed.split(/[\\/]/);
if (parts.length <= 1) return "";
parts.pop();
return parts.join("/");
}
}
@@ -0,0 +1,18 @@
pragma Singleton
import Quickshell
import "./fuzzysort.js" as FuzzySort
/**
* Wrapper for FuzzySort to play nicely with Quickshell's imports
*/
Singleton {
function go(...args) {
return FuzzySort.go(...args)
}
function prepare(...args) {
return FuzzySort.prepare(...args)
}
}
@@ -0,0 +1,18 @@
pragma Singleton
import Quickshell
import "./levendist.js" as Levendist
/**
* Wrapper for levendist.js to play nicely with Quickshell's imports
*/
Singleton {
function computeScore(...args) {
return Levendist.computeScore(...args)
}
function computeTextMatchScore(...args) {
return Levendist.computeTextMatchScore(...args)
}
}
@@ -0,0 +1,98 @@
pragma Singleton
import Quickshell
Singleton {
id: root
function toPlainObject(qtObj) {
if (qtObj === null || typeof qtObj !== "object") return qtObj;
// Handle true arrays
if (Array.isArray(qtObj)) {
return qtObj.map(item => toPlainObject(item));
}
// Handle array-like Qt objects (e.g., have length and numeric keys)
if (
typeof qtObj.length === "number" &&
qtObj.length > 0 &&
Object.keys(qtObj).every(
key => !isNaN(key) || key === "length"
)
) {
let arr = [];
for (let i = 0; i < qtObj.length; i++) {
arr.push(toPlainObject(qtObj[i]));
}
return arr;
}
const result = ({});
for (let key in qtObj) {
if (
typeof qtObj[key] !== "function" &&
!key.startsWith("objectName") &&
!key.startsWith("children") &&
!key.startsWith("object") &&
!key.startsWith("parent") &&
!key.startsWith("metaObject") &&
!key.startsWith("destroyed") &&
!key.startsWith("reloadableId")
) {
result[key] = toPlainObject(qtObj[key]);
}
}
// console.log(JSON.stringify(result))
return result;
}
function applyToQtObject(qtObj, jsonObj) {
// console.log("applyToQtObject", JSON.stringify(qtObj, null, 2), "<<", JSON.stringify(jsonObj, null, 2));
if (!qtObj || typeof jsonObj !== "object" || jsonObj === null) return;
// Detect array-like Qt objects
const isQtArrayLike = obj => {
return obj && typeof obj === "object" &&
typeof obj.length === "number" &&
obj.length > 0 &&
Object.keys(obj).every(key => !isNaN(key) || key === "length");
};
// If both are arrays or array-like, update in place or replace
if ((Array.isArray(qtObj) || isQtArrayLike(qtObj)) && Array.isArray(jsonObj)) {
qtObj.length = 0;
for (let i = 0; i < jsonObj.length; i++) {
qtObj.push(jsonObj[i]);
}
return;
}
// If target is array or array-like but source is not, clear
if ((Array.isArray(qtObj) || isQtArrayLike(qtObj)) && !Array.isArray(jsonObj)) {
qtObj.length = 0;
return;
}
// If source is array but target is not, assign directly if possible
if (!(Array.isArray(qtObj) || isQtArrayLike(qtObj)) && Array.isArray(jsonObj)) {
return jsonObj;
}
for (let key in jsonObj) {
if (!qtObj.hasOwnProperty(key)) continue;
const value = qtObj[key];
const jsonValue = jsonObj[key];
// console.log("applying to qt obj key:", value, "jsonValue:", jsonValue);
if ((Array.isArray(value) || isQtArrayLike(value)) && Array.isArray(jsonValue)) {
value.length = 0;
for (let i = 0; i < jsonValue.length; i++) {
value.push(jsonValue[i]);
}
} else if (value && typeof value === "object" && !Array.isArray(value) && !isQtArrayLike(value)) {
applyToQtObject(value, jsonValue);
} else {
qtObj[key] = jsonValue;
}
}
}
}
@@ -0,0 +1,50 @@
pragma Singleton
import Quickshell
import qs.services
import qs.modules.common
Singleton {
id: root
function closeAllWindows() {
HyprlandData.windowList.map(w => w.pid).forEach(pid => {
Quickshell.execDetached(["kill", pid]);
});
}
function lock() {
Quickshell.execDetached(["loginctl", "lock-session"]);
}
function suspend() {
Quickshell.execDetached(["bash", "-c", "systemctl suspend || loginctl suspend"]);
}
function logout() {
closeAllWindows();
Quickshell.execDetached(["pkill", "-i", "Hyprland"]);
}
function launchTaskManager() {
Quickshell.execDetached(["bash", "-c", `${Config.options.apps.taskManager}`]);
}
function hibernate() {
Quickshell.execDetached(["bash", "-c", `systemctl hibernate || loginctl hibernate`]);
}
function poweroff() {
closeAllWindows();
Quickshell.execDetached(["bash", "-c", `systemctl poweroff || loginctl poweroff`]);
}
function reboot() {
closeAllWindows();
Quickshell.execDetached(["bash", "-c", `reboot || loginctl reboot`]);
}
function rebootToFirmware() {
closeAllWindows();
Quickshell.execDetached(["bash", "-c", `systemctl reboot --firmware-setup || loginctl reboot --firmware-setup`]);
}
}
@@ -0,0 +1,288 @@
pragma Singleton
import Quickshell
Singleton {
id: root
/**
* Formats a string according to the args that are passed inc
* @param { string } str
* @param {...any} args
* @returns { string }
*/
function format(str, ...args) {
return str.replace(/{(\d+)}/g, (match, index) => typeof args[index] !== 'undefined' ? args[index] : match);
}
/**
* Returns the domain of the passed in url or null
* @param { string } url
* @returns { string| null }
*/
function getDomain(url) {
const match = url.match(/^(?:https?:\/\/)?(?:www\.)?([^\/]+)/);
return match ? match[1] : null;
}
/**
* Returns the base url of the passed in url or null
* @param { string } url
* @returns { string | null }
*/
function getBaseUrl(url) {
const match = url.match(/^(https?:\/\/[^\/]+)(\/.*)?$/);
return match ? match[1] : null;
}
/**
* Escapes single quotes in shell commands
* @param { string } str
* @returns { string }
*/
function shellSingleQuoteEscape(str) {
return String(str)
// .replace(/\\/g, '\\\\')
.replace(/'/g, "'\\''");
}
/**
* Splits markdown blocks into three different types: text, think, and code.
* @param { string } markdown
* @returns {Array<{type: "text" | "think" | "code", content: string, lang?: string, completed?: boolean}>}
*/
function splitMarkdownBlocks(markdown) {
const regex = /```(\w+)?\n([\s\S]*?)```|<think>([\s\S]*?)<\/think>/g;
/**
* @type {{type: "text" | "think" | "code"; content: string; lang: string | undefined; completed: boolean | undefined}[]}
*/
let result = [];
let lastIndex = 0;
let match;
while ((match = regex.exec(markdown)) !== null) {
if (match.index > lastIndex) {
const text = markdown.slice(lastIndex, match.index);
if (text.trim()) {
result.push({
type: "text",
content: text
});
}
}
if (match[0].startsWith('```')) {
if (match[2] && match[2].trim()) {
result.push({
type: "code",
lang: match[1] || "",
content: match[2],
completed: true
});
}
} else if (match[0].startsWith('<think>')) {
if (match[3] && match[3].trim()) {
result.push({
type: "think",
content: match[3],
completed: true
});
}
}
lastIndex = regex.lastIndex;
}
// Handle any remaining text after the last match
if (lastIndex < markdown.length) {
const text = markdown.slice(lastIndex);
// Check for unfinished <think> block
const thinkStart = text.indexOf('<think>');
const codeStart = text.indexOf('```');
if (thinkStart !== -1 && (codeStart === -1 || thinkStart < codeStart)) {
const beforeThink = text.slice(0, thinkStart);
if (beforeThink.trim()) {
result.push({
type: "text",
content: beforeThink
});
}
const thinkContent = text.slice(thinkStart + 7);
if (thinkContent.trim()) {
result.push({
type: "think",
content: thinkContent,
completed: false
});
}
} else if (codeStart !== -1) {
const beforeCode = text.slice(0, codeStart);
if (beforeCode.trim()) {
result.push({
type: "text",
content: beforeCode
});
}
// Try to detect language after ```
const codeLangMatch = text.slice(codeStart + 3).match(/^(\w+)?\n/);
let lang = "";
let codeContentStart = codeStart + 3;
if (codeLangMatch) {
lang = codeLangMatch[1] || "";
codeContentStart += codeLangMatch[0].length;
} else if (text[codeStart + 3] === '\n') {
codeContentStart += 1;
}
const codeContent = text.slice(codeContentStart);
if (codeContent.trim()) {
result.push({
type: "code",
lang,
content: codeContent,
completed: false
});
}
} else if (text.trim()) {
result.push({
type: "text",
content: text
});
}
}
// console.log(JSON.stringify(result, null, 2));
return result;
}
/**
* Returns the original string with backslashes escaped
* @param { string } str
* @returns { string }
*/
function escapeBackslashes(str) {
return str.replace(/\\/g, '\\\\');
}
/**
* Wraps words to supplied maximum length
* @param { string | null } str
* @param { number } maxLen
* @returns { string }
*/
function wordWrap(str, maxLen) {
if (!str)
return "";
let words = str.split(" ");
let lines = [];
let current = "";
for (let i = 0; i < words.length; ++i) {
if ((current + (current.length > 0 ? " " : "") + words[i]).length > maxLen) {
if (current.length > 0)
lines.push(current);
current = words[i];
} else {
current += (current.length > 0 ? " " : "") + words[i];
}
}
if (current.length > 0)
lines.push(current);
return lines.join("\n");
}
/**
* Cleans up a music title by removing bracketed and special characters.
* @param { string } title
* @returns { string }
*/
function cleanMusicTitle(title) {
if (!title)
return "";
// Brackets
title = title.replace(/^ *\([^)]*\) */g, " "); // Round brackets
title = title.replace(/^ *\[[^\]]*\] */g, " "); // Square brackets
title = title.replace(/^ *\{[^\}]*\} */g, " "); // Curly brackets
// Japenis brackets
title = title.replace(/^ *【[^】]*】/, ""); // Touhou
title = title.replace(/^ *《[^》]*》/, ""); // ??
title = title.replace(/^ *「[^」]*」/, ""); // OP/ED thingie
title = title.replace(/^ *『[^』]*』/, ""); // OP/ED thingie
return title.trim();
}
/**
* Converts seconds to a friendly time string (e.g. 1:23 or 1:02:03).
* @param { number } seconds
* @returns { string }
*/
function friendlyTimeForSeconds(seconds) {
if (isNaN(seconds) || seconds < 0)
return "0:00";
seconds = Math.floor(seconds);
const h = Math.floor(seconds / 3600);
const m = Math.floor((seconds % 3600) / 60);
const s = seconds % 60;
if (h > 0) {
return `${h}:${m.toString().padStart(2, '0')}:${s.toString().padStart(2, '0')}`;
} else {
return `${m}:${s.toString().padStart(2, '0')}`;
}
}
/**
* Escapes HTML special characters in a string.
* @param { string } str
* @returns { string }
*/
function escapeHtml(str) {
if (typeof str !== 'string')
return str;
return str.replace(/&/g, '&amp;').replace(/</g, '&lt;').replace(/>/g, '&gt;').replace(/"/g, '&quot;').replace(/'/g, '&#39;');
}
/**
* Cleans a cliphist entry by removing leading digits and tab.
* @param { string } str
* @returns { string }
*/
function cleanCliphistEntry(str: string): string {
return str.replace(/^\d+\t/, "");
}
/**
* Checks if any substring in the list is contained in the string.
* @param { string } str
* @param { string[] } substrings
* @returns { boolean }
*/
function stringListContainsSubstring(str, substrings) {
for (let i = 0; i < substrings.length; ++i) {
if (str.includes(substrings[i])) {
return true;
}
}
return false;
}
/**
* Removes the given prefix from the string if present.
* @param { string } str
* @param { string } prefix
* @returns { string }
*/
function cleanPrefix(str, prefix) {
if (str.startsWith(prefix)) {
return str.slice(prefix.length);
}
return str;
}
/**
* Removes the first matching prefix from the string if present.
* @param { string } str
* @param { string[] } prefixes
* @returns { string }
*/
function cleanOnePrefix(str, prefixes) {
for (let i = 0; i < prefixes.length; ++i) {
if (str.startsWith(prefixes[i])) {
return str.slice(prefixes[i].length);
}
}
return str;
}
}
@@ -0,0 +1,682 @@
.pragma library
// https://github.com/farzher/fuzzysort
// License: MIT | Copyright (c) 2018 Stephen Kamenar
// A copy of the license is available in the `licenses` folder of this repository
var single = (search, target) => {
if(!search || !target) return NULL
var preparedSearch = getPreparedSearch(search)
if(!isPrepared(target)) target = getPrepared(target)
var searchBitflags = preparedSearch.bitflags
if((searchBitflags & target._bitflags) !== searchBitflags) return NULL
return algorithm(preparedSearch, target)
}
var go = (search, targets, options) => {
if(!search) return options?.all ? all(targets, options) : noResults
var preparedSearch = getPreparedSearch(search)
var searchBitflags = preparedSearch.bitflags
var containsSpace = preparedSearch.containsSpace
var threshold = denormalizeScore( options?.threshold || 0 )
var limit = options?.limit || INFINITY
var resultsLen = 0; var limitedCount = 0
var targetsLen = targets.length
function push_result(result) {
if(resultsLen < limit) { q.add(result); ++resultsLen }
else {
++limitedCount
if(result._score > q.peek()._score) q.replaceTop(result)
}
}
// This code is copy/pasted 3 times for performance reasons [options.key, options.keys, no keys]
// options.key
if(options?.key) {
var key = options.key
for(var i = 0; i < targetsLen; ++i) { var obj = targets[i]
var target = getValue(obj, key)
if(!target) continue
if(!isPrepared(target)) target = getPrepared(target)
if((searchBitflags & target._bitflags) !== searchBitflags) continue
var result = algorithm(preparedSearch, target)
if(result === NULL) continue
if(result._score < threshold) continue
result.obj = obj
push_result(result)
}
// options.keys
} else if(options?.keys) {
var keys = options.keys
var keysLen = keys.length
outer: for(var i = 0; i < targetsLen; ++i) { var obj = targets[i]
{ // early out based on bitflags
var keysBitflags = 0
for (var keyI = 0; keyI < keysLen; ++keyI) {
var key = keys[keyI]
var target = getValue(obj, key)
if(!target) { tmpTargets[keyI] = noTarget; continue }
if(!isPrepared(target)) target = getPrepared(target)
tmpTargets[keyI] = target
keysBitflags |= target._bitflags
}
if((searchBitflags & keysBitflags) !== searchBitflags) continue
}
if(containsSpace) for(let i=0; i<preparedSearch.spaceSearches.length; i++) keysSpacesBestScores[i] = NEGATIVE_INFINITY
for (var keyI = 0; keyI < keysLen; ++keyI) {
target = tmpTargets[keyI]
if(target === noTarget) { tmpResults[keyI] = noTarget; continue }
tmpResults[keyI] = algorithm(preparedSearch, target, /*allowSpaces=*/false, /*allowPartialMatch=*/containsSpace)
if(tmpResults[keyI] === NULL) { tmpResults[keyI] = noTarget; continue }
// todo: this seems weird and wrong. like what if our first match wasn't good. this should just replace it instead of averaging with it
// if our second match isn't good we ignore it instead of averaging with it
if(containsSpace) for(let i=0; i<preparedSearch.spaceSearches.length; i++) {
if(allowPartialMatchScores[i] > -1000) {
if(keysSpacesBestScores[i] > NEGATIVE_INFINITY) {
var tmp = (keysSpacesBestScores[i] + allowPartialMatchScores[i]) / 4/*bonus score for having multiple matches*/
if(tmp > keysSpacesBestScores[i]) keysSpacesBestScores[i] = tmp
}
}
if(allowPartialMatchScores[i] > keysSpacesBestScores[i]) keysSpacesBestScores[i] = allowPartialMatchScores[i]
}
}
if(containsSpace) {
for(let i=0; i<preparedSearch.spaceSearches.length; i++) { if(keysSpacesBestScores[i] === NEGATIVE_INFINITY) continue outer }
} else {
var hasAtLeast1Match = false
for(let i=0; i < keysLen; i++) { if(tmpResults[i]._score !== NEGATIVE_INFINITY) { hasAtLeast1Match = true; break } }
if(!hasAtLeast1Match) continue
}
var objResults = new KeysResult(keysLen)
for(let i=0; i < keysLen; i++) { objResults[i] = tmpResults[i] }
if(containsSpace) {
var score = 0
for(let i=0; i<preparedSearch.spaceSearches.length; i++) score += keysSpacesBestScores[i]
} else {
// todo could rewrite this scoring to be more similar to when there's spaces
// if we match multiple keys give us bonus points
var score = NEGATIVE_INFINITY
for(let i=0; i<keysLen; i++) {
var result = objResults[i]
if(result._score > -1000) {
if(score > NEGATIVE_INFINITY) {
var tmp = (score + result._score) / 4/*bonus score for having multiple matches*/
if(tmp > score) score = tmp
}
}
if(result._score > score) score = result._score
}
}
objResults.obj = obj
objResults._score = score
if(options?.scoreFn) {
score = options.scoreFn(objResults)
if(!score) continue
score = denormalizeScore(score)
objResults._score = score
}
if(score < threshold) continue
push_result(objResults)
}
// no keys
} else {
for(var i = 0; i < targetsLen; ++i) { var target = targets[i]
if(!target) continue
if(!isPrepared(target)) target = getPrepared(target)
if((searchBitflags & target._bitflags) !== searchBitflags) continue
var result = algorithm(preparedSearch, target)
if(result === NULL) continue
if(result._score < threshold) continue
push_result(result)
}
}
if(resultsLen === 0) return noResults
var results = new Array(resultsLen)
for(var i = resultsLen - 1; i >= 0; --i) results[i] = q.poll()
results.total = resultsLen + limitedCount
return results
}
// this is written as 1 function instead of 2 for minification. perf seems fine ...
// except when minified. the perf is very slow
var highlight = (result, open='<b>', close='</b>') => {
var callback = typeof open === 'function' ? open : undefined
var target = result.target
var targetLen = target.length
var indexes = result.indexes
var highlighted = ''
var matchI = 0
var indexesI = 0
var opened = false
var parts = []
for(var i = 0; i < targetLen; ++i) { var char = target[i]
if(indexes[indexesI] === i) {
++indexesI
if(!opened) { opened = true
if(callback) {
parts.push(highlighted); highlighted = ''
} else {
highlighted += open
}
}
if(indexesI === indexes.length) {
if(callback) {
highlighted += char
parts.push(callback(highlighted, matchI++)); highlighted = ''
parts.push(target.substr(i+1))
} else {
highlighted += char + close + target.substr(i+1)
}
break
}
} else {
if(opened) { opened = false
if(callback) {
parts.push(callback(highlighted, matchI++)); highlighted = ''
} else {
highlighted += close
}
}
}
highlighted += char
}
return callback ? parts : highlighted
}
var prepare = (target) => {
if(typeof target === 'number') target = ''+target
else if(typeof target !== 'string') target = ''
var info = prepareLowerInfo(target)
return new_result(target, {_targetLower:info._lower, _targetLowerCodes:info.lowerCodes, _bitflags:info.bitflags})
}
var cleanup = () => { preparedCache.clear(); preparedSearchCache.clear() }
// Below this point is only internal code
// Below this point is only internal code
// Below this point is only internal code
// Below this point is only internal code
class Result {
get ['indexes']() { return this._indexes.slice(0, this._indexes.len).sort((a,b)=>a-b) }
set ['indexes'](indexes) { return this._indexes = indexes }
['highlight'](open, close) { return highlight(this, open, close) }
get ['score']() { return normalizeScore(this._score) }
set ['score'](score) { this._score = denormalizeScore(score) }
}
class KeysResult extends Array {
get ['score']() { return normalizeScore(this._score) }
set ['score'](score) { this._score = denormalizeScore(score) }
}
var new_result = (target, options) => {
const result = new Result()
result['target'] = target
result['obj'] = options.obj ?? NULL
result._score = options._score ?? NEGATIVE_INFINITY
result._indexes = options._indexes ?? []
result._targetLower = options._targetLower ?? ''
result._targetLowerCodes = options._targetLowerCodes ?? NULL
result._nextBeginningIndexes = options._nextBeginningIndexes ?? NULL
result._bitflags = options._bitflags ?? 0
return result
}
var normalizeScore = score => {
if(score === NEGATIVE_INFINITY) return 0
if(score > 1) return score
return Math.E ** ( ((-score + 1)**.04307 - 1) * -2)
}
var denormalizeScore = normalizedScore => {
if(normalizedScore === 0) return NEGATIVE_INFINITY
if(normalizedScore > 1) return normalizedScore
return 1 - Math.pow((Math.log(normalizedScore) / -2 + 1), 1 / 0.04307)
}
var prepareSearch = (search) => {
if(typeof search === 'number') search = ''+search
else if(typeof search !== 'string') search = ''
search = search.trim()
var info = prepareLowerInfo(search)
var spaceSearches = []
if(info.containsSpace) {
var searches = search.split(/\s+/)
searches = [...new Set(searches)] // distinct
for(var i=0; i<searches.length; i++) {
if(searches[i] === '') continue
var _info = prepareLowerInfo(searches[i])
spaceSearches.push({lowerCodes:_info.lowerCodes, _lower:searches[i].toLowerCase(), containsSpace:false})
}
}
return {lowerCodes: info.lowerCodes, _lower: info._lower, containsSpace: info.containsSpace, bitflags: info.bitflags, spaceSearches: spaceSearches}
}
var getPrepared = (target) => {
if(target.length > 999) return prepare(target) // don't cache huge targets
var targetPrepared = preparedCache.get(target)
if(targetPrepared !== undefined) return targetPrepared
targetPrepared = prepare(target)
preparedCache.set(target, targetPrepared)
return targetPrepared
}
var getPreparedSearch = (search) => {
if(search.length > 999) return prepareSearch(search) // don't cache huge searches
var searchPrepared = preparedSearchCache.get(search)
if(searchPrepared !== undefined) return searchPrepared
searchPrepared = prepareSearch(search)
preparedSearchCache.set(search, searchPrepared)
return searchPrepared
}
var all = (targets, options) => {
var results = []; results.total = targets.length // this total can be wrong if some targets are skipped
var limit = options?.limit || INFINITY
if(options?.key) {
for(var i=0;i<targets.length;i++) { var obj = targets[i]
var target = getValue(obj, options.key)
if(target == NULL) continue
if(!isPrepared(target)) target = getPrepared(target)
var result = new_result(target.target, {_score: target._score, obj: obj})
results.push(result); if(results.length >= limit) return results
}
} else if(options?.keys) {
for(var i=0;i<targets.length;i++) { var obj = targets[i]
var objResults = new KeysResult(options.keys.length)
for (var keyI = options.keys.length - 1; keyI >= 0; --keyI) {
var target = getValue(obj, options.keys[keyI])
if(!target) { objResults[keyI] = noTarget; continue }
if(!isPrepared(target)) target = getPrepared(target)
target._score = NEGATIVE_INFINITY
target._indexes.len = 0
objResults[keyI] = target
}
objResults.obj = obj
objResults._score = NEGATIVE_INFINITY
results.push(objResults); if(results.length >= limit) return results
}
} else {
for(var i=0;i<targets.length;i++) { var target = targets[i]
if(target == NULL) continue
if(!isPrepared(target)) target = getPrepared(target)
target._score = NEGATIVE_INFINITY
target._indexes.len = 0
results.push(target); if(results.length >= limit) return results
}
}
return results
}
var algorithm = (preparedSearch, prepared, allowSpaces=false, allowPartialMatch=false) => {
if(allowSpaces===false && preparedSearch.containsSpace) return algorithmSpaces(preparedSearch, prepared, allowPartialMatch)
var searchLower = preparedSearch._lower
var searchLowerCodes = preparedSearch.lowerCodes
var searchLowerCode = searchLowerCodes[0]
var targetLowerCodes = prepared._targetLowerCodes
var searchLen = searchLowerCodes.length
var targetLen = targetLowerCodes.length
var searchI = 0 // where we at
var targetI = 0 // where you at
var matchesSimpleLen = 0
// very basic fuzzy match; to remove non-matching targets ASAP!
// walk through target. find sequential matches.
// if all chars aren't found then exit
for(;;) {
var isMatch = searchLowerCode === targetLowerCodes[targetI]
if(isMatch) {
matchesSimple[matchesSimpleLen++] = targetI
++searchI; if(searchI === searchLen) break
searchLowerCode = searchLowerCodes[searchI]
}
++targetI; if(targetI >= targetLen) return NULL // Failed to find searchI
}
var searchI = 0
var successStrict = false
var matchesStrictLen = 0
var nextBeginningIndexes = prepared._nextBeginningIndexes
if(nextBeginningIndexes === NULL) nextBeginningIndexes = prepared._nextBeginningIndexes = prepareNextBeginningIndexes(prepared.target)
targetI = matchesSimple[0]===0 ? 0 : nextBeginningIndexes[matchesSimple[0]-1]
// Our target string successfully matched all characters in sequence!
// Let's try a more advanced and strict test to improve the score
// only count it as a match if it's consecutive or a beginning character!
var backtrackCount = 0
if(targetI !== targetLen) for(;;) {
if(targetI >= targetLen) {
// We failed to find a good spot for this search char, go back to the previous search char and force it forward
if(searchI <= 0) break // We failed to push chars forward for a better match
++backtrackCount; if(backtrackCount > 200) break // exponential backtracking is taking too long, just give up and return a bad match
--searchI
var lastMatch = matchesStrict[--matchesStrictLen]
targetI = nextBeginningIndexes[lastMatch]
} else {
var isMatch = searchLowerCodes[searchI] === targetLowerCodes[targetI]
if(isMatch) {
matchesStrict[matchesStrictLen++] = targetI
++searchI; if(searchI === searchLen) { successStrict = true; break }
++targetI
} else {
targetI = nextBeginningIndexes[targetI]
}
}
}
// check if it's a substring match
var substringIndex = searchLen <= 1 ? -1 : prepared._targetLower.indexOf(searchLower, matchesSimple[0]) // perf: this is slow
var isSubstring = !!~substringIndex
var isSubstringBeginning = !isSubstring ? false : substringIndex===0 || prepared._nextBeginningIndexes[substringIndex-1] === substringIndex
// if it's a substring match but not at a beginning index, let's try to find a substring starting at a beginning index for a better score
if(isSubstring && !isSubstringBeginning) {
for(var i=0; i<nextBeginningIndexes.length; i=nextBeginningIndexes[i]) {
if(i <= substringIndex) continue
for(var s=0; s<searchLen; s++) if(searchLowerCodes[s] !== prepared._targetLowerCodes[i+s]) break
if(s === searchLen) { substringIndex = i; isSubstringBeginning = true; break }
}
}
// tally up the score & keep track of matches for highlighting later
// if it's a simple match, we'll switch to a substring match if a substring exists
// if it's a strict match, we'll switch to a substring match only if that's a better score
var calculateScore = matches => {
var score = 0
var extraMatchGroupCount = 0
for(var i = 1; i < searchLen; ++i) {
if(matches[i] - matches[i-1] !== 1) {score -= matches[i]; ++extraMatchGroupCount}
}
var unmatchedDistance = matches[searchLen-1] - matches[0] - (searchLen-1)
score -= (12+unmatchedDistance) * extraMatchGroupCount // penality for more groups
if(matches[0] !== 0) score -= matches[0]*matches[0]*.2 // penality for not starting near the beginning
if(!successStrict) {
score *= 1000
} else {
// successStrict on a target with too many beginning indexes loses points for being a bad target
var uniqueBeginningIndexes = 1
for(var i = nextBeginningIndexes[0]; i < targetLen; i=nextBeginningIndexes[i]) ++uniqueBeginningIndexes
if(uniqueBeginningIndexes > 24) score *= (uniqueBeginningIndexes-24)*10 // quite arbitrary numbers here ...
}
score -= (targetLen - searchLen)/2 // penality for longer targets
if(isSubstring) score /= 1+searchLen*searchLen*1 // bonus for being a full substring
if(isSubstringBeginning) score /= 1+searchLen*searchLen*1 // bonus for substring starting on a beginningIndex
score -= (targetLen - searchLen)/2 // penality for longer targets
return score
}
if(!successStrict) {
if(isSubstring) for(var i=0; i<searchLen; ++i) matchesSimple[i] = substringIndex+i // at this point it's safe to overwrite matchehsSimple with substr matches
var matchesBest = matchesSimple
var score = calculateScore(matchesBest)
} else {
if(isSubstringBeginning) {
for(var i=0; i<searchLen; ++i) matchesSimple[i] = substringIndex+i // at this point it's safe to overwrite matchehsSimple with substr matches
var matchesBest = matchesSimple
var score = calculateScore(matchesSimple)
} else {
var matchesBest = matchesStrict
var score = calculateScore(matchesStrict)
}
}
prepared._score = score
for(var i = 0; i < searchLen; ++i) prepared._indexes[i] = matchesBest[i]
prepared._indexes.len = searchLen
const result = new Result()
result.target = prepared.target
result._score = prepared._score
result._indexes = prepared._indexes
return result
}
var algorithmSpaces = (preparedSearch, target, allowPartialMatch) => {
var seen_indexes = new Set()
var score = 0
var result = NULL
var first_seen_index_last_search = 0
var searches = preparedSearch.spaceSearches
var searchesLen = searches.length
var changeslen = 0
// Return _nextBeginningIndexes back to its normal state
var resetNextBeginningIndexes = () => {
for(let i=changeslen-1; i>=0; i--) target._nextBeginningIndexes[nextBeginningIndexesChanges[i*2 + 0]] = nextBeginningIndexesChanges[i*2 + 1]
}
var hasAtLeast1Match = false
for(var i=0; i<searchesLen; ++i) {
allowPartialMatchScores[i] = NEGATIVE_INFINITY
var search = searches[i]
result = algorithm(search, target)
if(allowPartialMatch) {
if(result === NULL) continue
hasAtLeast1Match = true
} else {
if(result === NULL) {resetNextBeginningIndexes(); return NULL}
}
// if not the last search, we need to mutate _nextBeginningIndexes for the next search
var isTheLastSearch = i === searchesLen - 1
if(!isTheLastSearch) {
var indexes = result._indexes
var indexesIsConsecutiveSubstring = true
for(let i=0; i<indexes.len-1; i++) {
if(indexes[i+1] - indexes[i] !== 1) {
indexesIsConsecutiveSubstring = false; break;
}
}
if(indexesIsConsecutiveSubstring) {
var newBeginningIndex = indexes[indexes.len-1] + 1
var toReplace = target._nextBeginningIndexes[newBeginningIndex-1]
for(let i=newBeginningIndex-1; i>=0; i--) {
if(toReplace !== target._nextBeginningIndexes[i]) break
target._nextBeginningIndexes[i] = newBeginningIndex
nextBeginningIndexesChanges[changeslen*2 + 0] = i
nextBeginningIndexesChanges[changeslen*2 + 1] = toReplace
changeslen++
}
}
}
score += result._score / searchesLen
allowPartialMatchScores[i] = result._score / searchesLen
// dock points based on order otherwise "c man" returns Manifest.cpp instead of CheatManager.h
if(result._indexes[0] < first_seen_index_last_search) {
score -= (first_seen_index_last_search - result._indexes[0]) * 2
}
first_seen_index_last_search = result._indexes[0]
for(var j=0; j<result._indexes.len; ++j) seen_indexes.add(result._indexes[j])
}
if(allowPartialMatch && !hasAtLeast1Match) return NULL
resetNextBeginningIndexes()
// allows a search with spaces that's an exact substring to score well
var allowSpacesResult = algorithm(preparedSearch, target, /*allowSpaces=*/true)
if(allowSpacesResult !== NULL && allowSpacesResult._score > score) {
if(allowPartialMatch) {
for(var i=0; i<searchesLen; ++i) {
allowPartialMatchScores[i] = allowSpacesResult._score / searchesLen
}
}
return allowSpacesResult
}
if(allowPartialMatch) result = target
result._score = score
var i = 0
for (let index of seen_indexes) result._indexes[i++] = index
result._indexes.len = i
return result
}
// we use this instead of just .normalize('NFD').replace(/[\u0300-\u036f]/g, '') because that screws with japanese characters
var remove_accents = (str) => str.replace(/\p{Script=Latin}+/gu, match => match.normalize('NFD')).replace(/[\u0300-\u036f]/g, '')
var prepareLowerInfo = (str) => {
str = remove_accents(str)
var strLen = str.length
var lower = str.toLowerCase()
var lowerCodes = [] // new Array(strLen) sparse array is too slow
var bitflags = 0
var containsSpace = false // space isn't stored in bitflags because of how searching with a space works
for(var i = 0; i < strLen; ++i) {
var lowerCode = lowerCodes[i] = lower.charCodeAt(i)
if(lowerCode === 32) {
containsSpace = true
continue // it's important that we don't set any bitflags for space
}
var bit = lowerCode>=97&&lowerCode<=122 ? lowerCode-97 // alphabet
: lowerCode>=48&&lowerCode<=57 ? 26 // numbers
// 3 bits available
: lowerCode<=127 ? 30 // other ascii
: 31 // other utf8
bitflags |= 1<<bit
}
return {lowerCodes:lowerCodes, bitflags:bitflags, containsSpace:containsSpace, _lower:lower}
}
var prepareBeginningIndexes = (target) => {
var targetLen = target.length
var beginningIndexes = []; var beginningIndexesLen = 0
var wasUpper = false
var wasAlphanum = false
for(var i = 0; i < targetLen; ++i) {
var targetCode = target.charCodeAt(i)
var isUpper = targetCode>=65&&targetCode<=90
var isAlphanum = isUpper || targetCode>=97&&targetCode<=122 || targetCode>=48&&targetCode<=57
var isBeginning = isUpper && !wasUpper || !wasAlphanum || !isAlphanum
wasUpper = isUpper
wasAlphanum = isAlphanum
if(isBeginning) beginningIndexes[beginningIndexesLen++] = i
}
return beginningIndexes
}
var prepareNextBeginningIndexes = (target) => {
target = remove_accents(target)
var targetLen = target.length
var beginningIndexes = prepareBeginningIndexes(target)
var nextBeginningIndexes = [] // new Array(targetLen) sparse array is too slow
var lastIsBeginning = beginningIndexes[0]
var lastIsBeginningI = 0
for(var i = 0; i < targetLen; ++i) {
if(lastIsBeginning > i) {
nextBeginningIndexes[i] = lastIsBeginning
} else {
lastIsBeginning = beginningIndexes[++lastIsBeginningI]
nextBeginningIndexes[i] = lastIsBeginning===undefined ? targetLen : lastIsBeginning
}
}
return nextBeginningIndexes
}
var preparedCache = new Map()
var preparedSearchCache = new Map()
// the theory behind these being globals is to reduce garbage collection by not making new arrays
var matchesSimple = []; var matchesStrict = []
var nextBeginningIndexesChanges = [] // allows straw berry to match strawberry well, by modifying the end of a substring to be considered a beginning index for the rest of the search
var keysSpacesBestScores = []; var allowPartialMatchScores = []
var tmpTargets = []; var tmpResults = []
// prop = 'key' 2.5ms optimized for this case, seems to be about as fast as direct obj[prop]
// prop = 'key1.key2' 10ms
// prop = ['key1', 'key2'] 27ms
// prop = obj => obj.tags.join() ??ms
var getValue = (obj, prop) => {
var tmp = obj[prop]; if(tmp !== undefined) return tmp
if(typeof prop === 'function') return prop(obj) // this should run first. but that makes string props slower
var segs = prop
if(!Array.isArray(prop)) segs = prop.split('.')
var len = segs.length
var i = -1
while (obj && (++i < len)) obj = obj[segs[i]]
return obj
}
var isPrepared = (x) => { return typeof x === 'object' && typeof x._bitflags === 'number' }
var INFINITY = Infinity; var NEGATIVE_INFINITY = -INFINITY
var noResults = []; noResults.total = 0
var NULL = null
var noTarget = prepare('')
// Hacked version of https://github.com/lemire/FastPriorityQueue.js
var fastpriorityqueue=r=>{var e=[],o=0,a={},v=r=>{for(var a=0,v=e[a],c=1;c<o;){var s=c+1;a=c,s<o&&e[s]._score<e[c]._score&&(a=s),e[a-1>>1]=e[a],c=1+(a<<1)}for(var f=a-1>>1;a>0&&v._score<e[f]._score;f=(a=f)-1>>1)e[a]=e[f];e[a]=v};return a.add=(r=>{var a=o;e[o++]=r;for(var v=a-1>>1;a>0&&r._score<e[v]._score;v=(a=v)-1>>1)e[a]=e[v];e[a]=r}),a.poll=(r=>{if(0!==o){var a=e[0];return e[0]=e[--o],v(),a}}),a.peek=(r=>{if(0!==o)return e[0]}),a.replaceTop=(r=>{e[0]=r,v()}),a}
var q = fastpriorityqueue() // reuse this
@@ -0,0 +1,141 @@
// Original code from https://github.com/koeqaife/hyprland-material-you
// Original code license: GPLv3
// Translated to Js from Cython with an LLM and reviewed
function min3(a, b, c) {
return a < b && a < c ? a : b < c ? b : c;
}
function max3(a, b, c) {
return a > b && a > c ? a : b > c ? b : c;
}
function min2(a, b) {
return a < b ? a : b;
}
function max2(a, b) {
return a > b ? a : b;
}
function levenshteinDistance(s1, s2) {
let len1 = s1.length;
let len2 = s2.length;
if (len1 === 0) return len2;
if (len2 === 0) return len1;
if (len2 > len1) {
[s1, s2] = [s2, s1];
[len1, len2] = [len2, len1];
}
let prev = new Array(len2 + 1);
let curr = new Array(len2 + 1);
for (let j = 0; j <= len2; j++) {
prev[j] = j;
}
for (let i = 1; i <= len1; i++) {
curr[0] = i;
for (let j = 1; j <= len2; j++) {
let cost = s1[i - 1] === s2[j - 1] ? 0 : 1;
curr[j] = min3(prev[j] + 1, curr[j - 1] + 1, prev[j - 1] + cost);
}
[prev, curr] = [curr, prev];
}
return prev[len2];
}
function partialRatio(shortS, longS) {
let lenS = shortS.length;
let lenL = longS.length;
let best = 0.0;
if (lenS === 0) return 1.0;
for (let i = 0; i <= lenL - lenS; i++) {
let sub = longS.slice(i, i + lenS);
let dist = levenshteinDistance(shortS, sub);
let score = 1.0 - (dist / lenS);
if (score > best) best = score;
}
return best;
}
function computeScore(s1, s2) {
if (s1 === s2) return 1.0;
let dist = levenshteinDistance(s1, s2);
let maxLen = max2(s1.length, s2.length);
if (maxLen === 0) return 1.0;
let full = 1.0 - (dist / maxLen);
let part = s1.length < s2.length ? partialRatio(s1, s2) : partialRatio(s2, s1);
let score = 0.85 * full + 0.15 * part;
if (s1 && s2 && s1[0] !== s2[0]) {
score -= 0.05;
}
let lenDiff = Math.abs(s1.length - s2.length);
if (lenDiff >= 3) {
score -= 0.05 * lenDiff / maxLen;
}
let commonPrefixLen = 0;
let minLen = min2(s1.length, s2.length);
for (let i = 0; i < minLen; i++) {
if (s1[i] === s2[i]) {
commonPrefixLen++;
} else {
break;
}
}
score += 0.02 * commonPrefixLen;
if (s1.includes(s2) || s2.includes(s1)) {
score += 0.06;
}
return Math.max(0.0, Math.min(1.0, score));
}
function computeTextMatchScore(s1, s2) {
if (s1 === s2) return 1.0;
let dist = levenshteinDistance(s1, s2);
let maxLen = max2(s1.length, s2.length);
if (maxLen === 0) return 1.0;
let full = 1.0 - (dist / maxLen);
let part = s1.length < s2.length ? partialRatio(s1, s2) : partialRatio(s2, s1);
let score = 0.4 * full + 0.6 * part;
let lenDiff = Math.abs(s1.length - s2.length);
if (lenDiff >= 10) {
score -= 0.02 * lenDiff / maxLen;
}
let commonPrefixLen = 0;
let minLen = min2(s1.length, s2.length);
for (let i = 0; i < minLen; i++) {
if (s1[i] === s2[i]) {
commonPrefixLen++;
} else {
break;
}
}
score += 0.01 * commonPrefixLen;
if (s1.includes(s2) || s2.includes(s1)) {
score += 0.2;
}
return Math.max(0.0, Math.min(1.0, score));
}