forked from Shinonome/dots-hyprland
Rearrange for tidier structure (#2212)
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@@ -0,0 +1,60 @@
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import qs.modules.common
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import QtQuick
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import QtQuick.Layouts
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import QtQuick.Controls
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import Qt5Compat.GraphicalEffects
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/**
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* Material 3 switch. See https://m3.material.io/components/switch/overview
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*/
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Switch {
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id: root
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property real scale: 0.6 // Default in m3 spec is huge af
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implicitHeight: 32 * root.scale
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implicitWidth: 52 * root.scale
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property color activeColor: Appearance?.colors.colPrimary ?? "#685496"
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property color inactiveColor: Appearance?.colors.colSurfaceContainerHighest ?? "#45464F"
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PointingHandInteraction {}
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// Custom track styling
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background: Rectangle {
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width: parent.width
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height: parent.height
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radius: Appearance?.rounding.full ?? 9999
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color: root.checked ? root.activeColor : root.inactiveColor
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border.width: 2 * root.scale
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border.color: root.checked ? root.activeColor : Appearance.m3colors.m3outline
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Behavior on color {
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animation: Appearance.animation.elementMoveFast.colorAnimation.createObject(this)
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}
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Behavior on border.color {
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animation: Appearance.animation.elementMoveFast.colorAnimation.createObject(this)
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}
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}
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// Custom thumb styling
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indicator: Rectangle {
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width: (root.pressed || root.down) ? (28 * root.scale) : root.checked ? (24 * root.scale) : (16 * root.scale)
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height: (root.pressed || root.down) ? (28 * root.scale) : root.checked ? (24 * root.scale) : (16 * root.scale)
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radius: Appearance.rounding.full
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color: root.checked ? Appearance.m3colors.m3onPrimary : Appearance.m3colors.m3outline
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anchors.verticalCenter: parent.verticalCenter
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anchors.left: parent.left
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anchors.leftMargin: root.checked ? ((root.pressed || root.down) ? (22 * root.scale) : 24 * root.scale) : ((root.pressed || root.down) ? (2 * root.scale) : 8 * root.scale)
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Behavior on anchors.leftMargin {
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animation: Appearance.animation.elementMove.numberAnimation.createObject(this)
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}
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Behavior on width {
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animation: Appearance.animation.elementMove.numberAnimation.createObject(this)
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}
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Behavior on height {
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animation: Appearance.animation.elementMove.numberAnimation.createObject(this)
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}
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Behavior on color {
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animation: Appearance.animation.elementMoveFast.colorAnimation.createObject(this)
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}
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}
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}
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