forked from Shinonome/dots-hyprland
make buttons ripple
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@@ -5,41 +5,27 @@ import QtQuick
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import QtQuick.Controls
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import Quickshell.Io
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Button {
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RippleButton {
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id: button
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property bool toggled
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property string buttonIcon
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toggled: false
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buttonRadius: Appearance?.rounding?.full ?? 9999
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implicitWidth: 40
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implicitHeight: 40
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PointingHandInteraction {}
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background: Rectangle {
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anchors.fill: parent
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radius: Appearance.rounding.full
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color: toggled ?
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(button.down ? Appearance.colors.colPrimaryActive : button.hovered ? Appearance.colors.colPrimaryHover : Appearance.m3colors.m3primary) :
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(button.down ? Appearance.colors.colLayer1Active : button.hovered ? Appearance.colors.colLayer1Hover : ColorUtils.transparentize(Appearance.colors.colLayer1Hover, 1))
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contentItem: MaterialSymbol {
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anchors.centerIn: parent
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iconSize: Appearance.font.pixelSize.larger
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fill: toggled ? 1 : 0
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color: toggled ? Appearance.m3colors.m3onPrimary : Appearance.colors.colOnLayer1
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horizontalAlignment: Text.AlignHCenter
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verticalAlignment: Text.AlignVCenter
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text: buttonIcon
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Behavior on color {
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animation: Appearance.animation.elementMoveFast.colorAnimation.createObject(this)
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}
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MaterialSymbol {
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anchors.centerIn: parent
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iconSize: Appearance.font.pixelSize.larger
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fill: toggled ? 1 : 0
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text: buttonIcon
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color: toggled ? Appearance.m3colors.m3onPrimary : Appearance.colors.colOnLayer1
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Behavior on color {
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animation: Appearance.animation.elementMoveFast.colorAnimation.createObject(this)
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}
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}
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}
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}
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