media controls: visualizer

This commit is contained in:
end-4
2025-06-11 22:30:43 +02:00
parent 4473129599
commit a3818322a6
4 changed files with 114 additions and 7 deletions
@@ -25,6 +25,8 @@ Item { // Player instance
property string artFilePath: `${artDownloadLocation}/${artFileName}`
property color artDominantColor: colorQuantizer?.colors[0] || Appearance.m3colors.m3secondaryContainer
property bool downloaded: false
property list<real> visualizerPoints: []
property real maxVisualizerValue: 1000 // Max value in the data points
implicitWidth: widgetWidth
implicitHeight: widgetHeight
@@ -150,6 +152,69 @@ Item { // Player instance
}
}
Canvas { // Visualizer
id: visualizerCanvas
anchors.fill: parent
onPaint: {
var ctx = getContext("2d");
ctx.clearRect(0, 0, width, height);
var points = playerController.visualizerPoints;
var maxVal = playerController.maxVisualizerValue || 1;
var h = height;
var w = width;
var n = points.length;
if (n < 2) return;
// Smoothing: simple moving average (optional)
var smoothPoints = [];
var smoothWindow = 3; // adjust for more/less smoothing
for (var i = 0; i < n; ++i) {
var sum = 0, count = 0;
for (var j = -smoothWindow; j <= smoothWindow; ++j) {
var idx = Math.max(0, Math.min(n - 1, i + j));
sum += points[idx];
count++;
}
smoothPoints.push(sum / count);
}
ctx.beginPath();
ctx.moveTo(0, h);
for (var i = 0; i < n; ++i) {
var x = i * w / (n - 1);
var y = h - (smoothPoints[i] / maxVal) * h;
ctx.lineTo(x, y);
}
ctx.lineTo(w, h);
ctx.closePath();
ctx.fillStyle = Qt.rgba(
blendedColors.colPrimary.r,
blendedColors.colPrimary.g,
blendedColors.colPrimary.b,
0.25
);
ctx.fill();
}
Connections {
target: playerController
function onVisualizerPointsChanged() {
visualizerCanvas.requestPaint()
}
}
layer.enabled: true
layer.effect: MultiEffect { // Blur a tiny bit to obscure away the points
source: visualizerCanvas
saturation: 0.2
blurEnabled: true
blurMax: 6
blur: 1
}
}
RowLayout {
anchors.fill: parent
anchors.margins: root.contentPadding
@@ -160,7 +225,7 @@ Item { // Player instance
Layout.fillHeight: true
implicitWidth: height
radius: root.artRounding
color: blendedColors.colLayer1
color: ColorUtils.transparentize(blendedColors.colLayer1, 0.5)
layer.enabled: true
layer.effect: OpacityMask {
@@ -235,12 +300,18 @@ Item { // Player instance
iconName: "skip_previous"
onClicked: playerController.player?.previous()
}
StyledProgressBar {
id: slider
Item {
id: progressBarContainer
Layout.fillWidth: true
highlightColor: blendedColors.colPrimary
trackColor: blendedColors.colSecondaryContainer
value: playerController.player?.position / playerController.player?.length
implicitHeight: progressBar.implicitHeight
StyledProgressBar {
id: progressBar
anchors.fill: parent
highlightColor: blendedColors.colPrimary
trackColor: blendedColors.colSecondaryContainer
value: playerController.player?.position / playerController.player?.length
}
}
TrackChangeButton {
iconName: "skip_next"