forked from Shinonome/dots-hyprland
listview anims always run to end
This commit is contained in:
@@ -278,6 +278,7 @@ Singleton {
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property int velocity: 650
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property int velocity: 650
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property Component numberAnimation: Component {
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property Component numberAnimation: Component {
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NumberAnimation {
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NumberAnimation {
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alwaysRunToEnd: true
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duration: root.animation.elementMoveEnter.duration
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duration: root.animation.elementMoveEnter.duration
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easing.type: root.animation.elementMoveEnter.type
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easing.type: root.animation.elementMoveEnter.type
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easing.bezierCurve: root.animation.elementMoveEnter.bezierCurve
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easing.bezierCurve: root.animation.elementMoveEnter.bezierCurve
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@@ -292,6 +293,7 @@ Singleton {
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property int velocity: 650
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property int velocity: 650
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property Component numberAnimation: Component {
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property Component numberAnimation: Component {
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NumberAnimation {
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NumberAnimation {
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alwaysRunToEnd: true
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duration: root.animation.elementMoveExit.duration
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duration: root.animation.elementMoveExit.duration
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easing.type: root.animation.elementMoveExit.type
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easing.type: root.animation.elementMoveExit.type
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easing.bezierCurve: root.animation.elementMoveExit.bezierCurve
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easing.bezierCurve: root.animation.elementMoveExit.bezierCurve
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@@ -310,9 +312,10 @@ Singleton {
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easing.bezierCurve: root.animation.elementMoveFast.bezierCurve
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easing.bezierCurve: root.animation.elementMoveFast.bezierCurve
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}}
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}}
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property Component numberAnimation: Component { NumberAnimation {
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property Component numberAnimation: Component { NumberAnimation {
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duration: root.animation.elementMoveFast.duration
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alwaysRunToEnd: true
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easing.type: root.animation.elementMoveFast.type
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duration: root.animation.elementMoveFast.duration
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easing.bezierCurve: root.animation.elementMoveFast.bezierCurve
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easing.type: root.animation.elementMoveFast.type
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easing.bezierCurve: root.animation.elementMoveFast.bezierCurve
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}}
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}}
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}
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}
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@@ -323,6 +326,7 @@ Singleton {
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property int velocity: 650
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property int velocity: 650
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property Component numberAnimation: Component {
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property Component numberAnimation: Component {
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NumberAnimation {
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NumberAnimation {
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alwaysRunToEnd: true
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duration: root.animation.elementResize.duration
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duration: root.animation.elementResize.duration
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easing.type: root.animation.elementResize.type
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easing.type: root.animation.elementResize.type
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easing.bezierCurve: root.animation.elementResize.bezierCurve
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easing.bezierCurve: root.animation.elementResize.bezierCurve
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@@ -336,9 +340,10 @@ Singleton {
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property list<real> bezierCurve: animationCurves.expressiveDefaultSpatial
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property list<real> bezierCurve: animationCurves.expressiveDefaultSpatial
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property int velocity: 850
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property int velocity: 850
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property Component numberAnimation: Component { NumberAnimation {
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property Component numberAnimation: Component { NumberAnimation {
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duration: root.animation.clickBounce.duration
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alwaysRunToEnd: true
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easing.type: root.animation.clickBounce.type
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duration: root.animation.clickBounce.duration
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easing.bezierCurve: root.animation.clickBounce.bezierCurve
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easing.type: root.animation.clickBounce.type
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easing.bezierCurve: root.animation.clickBounce.bezierCurve
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}}
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}}
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}
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}
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@@ -54,6 +54,7 @@ ListView {
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Behavior on contentY {
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Behavior on contentY {
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NumberAnimation {
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NumberAnimation {
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id: scrollAnim
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id: scrollAnim
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alwaysRunToEnd: true
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duration: Appearance.animation.scroll.duration
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duration: Appearance.animation.scroll.duration
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easing.type: Appearance.animation.scroll.type
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easing.type: Appearance.animation.scroll.type
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easing.bezierCurve: Appearance.animation.scroll.bezierCurve
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easing.bezierCurve: Appearance.animation.scroll.bezierCurve
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