forked from Shinonome/dots-hyprland
refractor some animations
This commit is contained in:
@@ -119,26 +119,14 @@ Item {
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opacity: (workspaceOccupied[index] && !(!activeWindow?.activated && monitor.activeWorkspace?.id === index+1)) ? 1 : 0
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Behavior on opacity {
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NumberAnimation {
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duration: Appearance.animation.elementMove.duration
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easing.type: Appearance.animation.elementMove.type
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easing.bezierCurve: Appearance.animation.elementMove.bezierCurve
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}
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animation: Appearance.animation.elementMove.numberAnimation.createObject(this)
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}
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Behavior on radiusLeft {
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NumberAnimation {
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duration: Appearance.animation.elementMove.duration
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easing.type: Appearance.animation.elementMove.type
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easing.bezierCurve: Appearance.animation.elementMove.bezierCurve
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}
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animation: Appearance.animation.elementMove.numberAnimation.createObject(this)
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}
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Behavior on radiusRight {
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NumberAnimation {
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duration: Appearance.animation.elementMove.duration
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easing.type: Appearance.animation.elementMove.type
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easing.bezierCurve: Appearance.animation.elementMove.bezierCurve
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}
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animation: Appearance.animation.elementMove.numberAnimation.createObject(this)
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}
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}
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@@ -206,15 +194,6 @@ Item {
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(workspaceOccupied[index] ? Appearance.colors.colOnLayer1 :
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Appearance.colors.colOnLayer1Inactive)
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Behavior on color {
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ColorAnimation {
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duration: Appearance.animation.elementMove.duration
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easing.type: Appearance.animation.elementMove.type
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easing.bezierCurve: Appearance.animation.elementMove.bezierCurve
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}
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}
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Behavior on opacity {
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NumberAnimation {
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duration: Appearance.animation.elementMoveFast.duration
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