From b2b24206a19211fe55cfc0493ecbb25fa9a76916 Mon Sep 17 00:00:00 2001 From: end-4 <97237370+end-4@users.noreply.github.com> Date: Sun, 20 Jul 2025 21:57:49 +0700 Subject: [PATCH] hyprland: remove steam float rule, fix tearing rule --- .config/hypr/hyprland/rules.conf | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/.config/hypr/hyprland/rules.conf b/.config/hypr/hyprland/rules.conf index aa9eb7e38..e7bb6a03b 100644 --- a/.config/hypr/hyprland/rules.conf +++ b/.config/hypr/hyprland/rules.conf @@ -10,7 +10,6 @@ windowrulev2 = noblur,class:^()$,title:^()$ # Floating windowrulev2 = float, class:^(blueberry\.py)$ -windowrulev2 = float, class:^(steam)$ windowrulev2 = float, class:^(guifetch)$ # FlafyDev/guifetch windowrulev2 = float, class:^(pavucontrol)$ windowrulev2 = size 45%, class:^(pavucontrol)$ @@ -74,7 +73,7 @@ windowrulev2 = float, title:^(.*)(wants to open)$ # --- Tearing --- windowrulev2 = immediate, title:.*\.exe windowrulev2 = immediate, title:.*minecraft.* -windowrulev2 = immediate, class:^(steam_app) +windowrulev2 = immediate, class:^(steam_app).* # No shadow for tiled windows (matches windows that are not floating). windowrulev2 = noshadow, floating:0