implement crosshair

This commit is contained in:
end-4
2025-09-21 10:33:25 +02:00
parent 5d95d20a32
commit cb3842f0bd
6 changed files with 294 additions and 0 deletions
@@ -0,0 +1,57 @@
import qs
import qs.modules.common
import qs.modules.common.widgets
import qs.services
import QtQuick
import QtQuick.Controls
import QtQuick.Layouts
import Quickshell
import Quickshell.Io
import Quickshell.Wayland
import Quickshell.Hyprland
Scope {
id: root
Loader {
id: crosshairLoader
active: GlobalStates.crosshairOpen
sourceComponent: PanelWindow {
id: crosshairWindow
exclusionMode: ExclusionMode.Ignore
WlrLayershell.namespace: "quickshell:crosshair"
WlrLayershell.layer: WlrLayer.Overlay
visible: true
color: "transparent"
mask: Region { // Crosshair should not block mouse input
item: null
}
implicitWidth: crosshairContent.implicitWidth
implicitHeight: crosshairContent.implicitHeight
CrosshairContent {
id: crosshairContent
anchors.centerIn: parent
}
}
}
IpcHandler {
target: "sidebarRight"
function toggle(): void {
GlobalStates.crosshairOpen = !GlobalStates.crosshairOpen;
}
}
GlobalShortcut {
name: "crosshairToggle"
description: "Toggles crosshair on press"
onPressed: {
GlobalStates.crosshairOpen = !GlobalStates.crosshairOpen;
}
}
}