From ed9bcd7664607b4768c0762e2923b63dec7fb413 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?=E6=9C=88=E6=9C=88?= <3600911665@qq.com> Date: Tue, 17 Sep 2024 17:31:29 +0800 Subject: [PATCH] update zh_CN.json --- .config/ags/i18n/locales/zh_CN.json | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/.config/ags/i18n/locales/zh_CN.json b/.config/ags/i18n/locales/zh_CN.json index cb65ae885..da37402b7 100755 --- a/.config/ags/i18n/locales/zh_CN.json +++ b/.config/ags/i18n/locales/zh_CN.json @@ -98,7 +98,7 @@ "[AGS]\nMake shell elements transparent\nBlur is also recommended if you enable this": "[AGS]\n使外壳元素透明\n如果启用此功能,也建议使用模糊效果", "Blur": "模糊", "[Hyprland]\nEnable blur on transparent elements\nDoesn't affect performance/power consumption unless you have transparent windows.": "[Hyprland]\n在透明元素上启用模糊效果\n除非您有透明窗口,否则不会影响性能/功耗。", - "X-ray": "X 光", + "X-ray": "X-ray", "[Hyprland]\nMake everything behind a window/layer except the wallpaper not rendered on its blurred surface\nRecommended to improve performance (if you don't abuse transparency/blur) ": "[Hyprland]\n使窗口/图层后面的所有内容(除了壁纸)在其模糊表面上不渲染\n建议提高性能(如果您不滥用透明度/模糊)", "Size": "大小", "[Hyprland]\nAdjust the blur radius. Generally doesn't affect performance\nHigher = more color spread": "[Hyprland]\n调整模糊半径。通常不会影响性能\n数值越高 = 颜色扩散越大", @@ -108,13 +108,13 @@ "[Hyprland] [GTK]\nEnable animations": "[Hyprland] [GTK]\n启用动画", "Choreography delay": "间隔", "In milliseconds, the delay between animations of a series": "以毫秒为单位,一系列动画之间的延迟", - "Developer": "开发者", + "Developer": "开发者选项", "Show FPS": "显示 FPS", "[Hyprland]\nShow FPS overlay on top-left corner": "[Hyprland]\n在左上角显示 FPS 叠加层", "Log to stdout": "输出日志", "[Hyprland]\nPrint LOG, ERR, WARN, etc. messages to the console": "[Hyprland]\n将 LOG、ERR、WARN 等消息打印到控制台", - "Damage tracking": "损坏跟踪", - "[Hyprland]\nEnable damage tracking\nGenerally, leave it on.\nTurn off only when a shader doesn't work": "[Hyprland]\n启用损坏跟踪\n通常情况下,保持启用状态\n仅当着色器无法正常工作时才禁用", + "Damage tracking": "Damage tracking", + "[Hyprland]\nEnable damage tracking\nGenerally, leave it on.\nTurn off only when a shader doesn't work": "[Hyprland]\n启用 Damage tracking \n通常情况下,保持启用状态\n仅当着色器无法正常工作时才禁用", "Damage blink": "显示视图更新", "[Hyprland] [Epilepsy warning!]\nShow screen damage flashes": "[Hyprland] [癫痫警告!]\n屏幕视图更新时闪烁", "Not all changes are saved": "并非所有更改都已保存",