const { GLib } = imports.gi; import Hyprland from 'resource:///com/github/Aylur/ags/service/hyprland.js'; import Widget from 'resource:///com/github/Aylur/ags/widget.js'; import * as Utils from 'resource:///com/github/Aylur/ags/utils.js'; const { Box, Button, Icon, Label, Scrollable, Slider, Stack, Overlay } = Widget; const { execAsync, exec } = Utils; import { MaterialIcon } from '../../.commonwidgets/materialicon.js'; import { setupCursorHover } from '../../.widgetutils/cursorhover.js'; import { ConfigGap, ConfigToggle } from '../../.commonwidgets/configwidgets.js'; import { AgsSpinButton, HyprlandSpinButton, HyprlandToggle } from '../../.commonwidgets/configwidgets_apps.js'; const Subcategory = (children) => Box({ className: 'margin-left-20', vertical: true, children: children, }) export default (props) => { const ConfigSection = ({ name, children }) => Box({ vertical: true, className: 'spacing-v-5', children: [ Label({ hpack: 'center', className: 'txt txt-large margin-left-10', label: name, }), Box({ className: 'margin-left-10 margin-right-10', vertical: true, children: children, }) ] }) const mainContent = Overlay({ passThrough: true, child: Scrollable({ vexpand: true, child: Box({ vertical: true, className: 'spacing-v-10 sidebar-centermodules-scrollgradient-bottom-contentmargin', children: [ ConfigSection({ name: getString('Effects'), children: [ ConfigToggle({ icon: 'border_clear', name: getString('Transparency'), desc: getString('[AGS]\nMake shell elements transparent\nBlur is also recommended if you enable this'), initValue: exec(`bash -c "sed -n \'2p\' ${GLib.get_user_state_dir()}/ags/user/colormode.txt"`) == "transparent", onChange: (self, newValue) => { const transparency = newValue == 0 ? "opaque" : "transparent"; console.log(transparency); execAsync([`bash`, `-c`, `mkdir -p ${GLib.get_user_state_dir()}/ags/user && sed -i "2s/.*/${transparency}/" ${GLib.get_user_state_dir()}/ags/user/colormode.txt`]) .then(execAsync(['bash', '-c', `${App.configDir}/scripts/color_generation/switchcolor.sh`])) .catch(print); }, }), HyprlandToggle({ icon: 'blur_on', name: getString('Blur'), desc: getString("[Hyprland]\nEnable blur on transparent elements\nDoesn't affect performance/power consumption unless you have transparent windows."), option: "decoration:blur:enabled" }), Subcategory([ HyprlandToggle({ icon: 'stack_off', name: getString('X-ray'), desc: getString("[Hyprland]\nMake everything behind a window/layer except the wallpaper not rendered on its blurred surface\nRecommended to improve performance (if you don't abuse transparency/blur) "), option: "decoration:blur:xray" }), HyprlandSpinButton({ icon: 'target', name: getString('Size'), desc: getString('[Hyprland]\nAdjust the blur radius. Generally doesn\'t affect performance\nHigher = more color spread'), option: 'decoration:blur:size', minValue: 1, maxValue: 1000 }), HyprlandSpinButton({ icon: 'repeat', name: getString('Passes'), desc: getString('[Hyprland] Adjust the number of runs of the blur algorithm\nMore passes = more spread and power consumption\n4 is recommended\n2- would look weird and 6+ would look lame.'), option: 'decoration:blur:passes', minValue: 1, maxValue: 10 }), ]), ConfigGap({}), HyprlandToggle({ icon: 'animation', name: getString('Animations'), desc: getString('[Hyprland] [GTK]\nEnable animations'), option: 'animations:enabled', extraOnChange: (self, newValue) => execAsync(['gsettings', 'set', 'org.gnome.desktop.interface', 'enable-animations', `${newValue}`]), extraOnReset: (self, newValue) => execAsync(['gsettings', 'set', 'org.gnome.desktop.interface', 'enable-animations', 'true']), }), Subcategory([ AgsSpinButton({ option: "animations.choreographyDelay", icon: 'clear_all', name: getString('Choreography delay'), desc: getString('In milliseconds, the delay between animations of a series'), step: 10, minValue: 0, maxValue: 1000, }) ]), ] }), ConfigSection({ name: getString('Developer'), children: [ HyprlandToggle({ icon: 'speed', name: getString('Show FPS'), desc: getString("[Hyprland]\nShow FPS overlay on top-left corner"), option: "debug:overlay", save: false }), HyprlandToggle({ icon: 'sort', name: getString('Log to stdout'), desc: getString("[Hyprland]\nPrint LOG, ERR, WARN, etc. messages to the console"), option: "debug:enable_stdout_logs" }), HyprlandToggle({ icon: 'motion_sensor_active', name: getString('Damage tracking'), desc: getString("[Hyprland]\nEnable damage tracking\nGenerally, leave it on.\nTurn off only when a shader doesn't work"), option: "debug:damage_tracking", enableValue: 2, save: false }), HyprlandToggle({ icon: 'destruction', name: getString('Damage blink'), desc: getString("[Hyprland] [Epilepsy warning!]\nShow screen damage flashes"), option: "debug:damage_blink", save: false }), ] }), ] }) }), overlays: [Box({ className: 'sidebar-centermodules-scrollgradient-bottom' })] }); return Box({ ...props, className: 'spacing-v-5', vertical: true, children: [ mainContent, ] }); }