## How to add/remove python package? 1. Edit `requirements.in`. You may refer to [PyPI](https://pypi.org/) for possible package names. - See also [uv doc](https://docs.astral.sh/uv/pip/dependencies/#using-requirementsin). 2. Run `uv pip compile requirements.in -o requirements.txt` in this folder. ## How will the python packages get installed? - They will be installed to the virtual environment `$ILLOGICAL_IMPULSE_VIRTUAL_ENV`. - The default value of `$ILLOGICAL_IMPULSE_VIRTUAL_ENV` is `$XDG_STATE_HOME/quickshell/.venv`. - See the function `install-python-packages()` defined in `/scriptdata/lib/package-installers.sh` for details. ## How to use the python packages installed through here? Basically you'll need to activate the virtual environment first: ```bash source $(eval echo $ILLOGICAL_IMPULSE_VIRTUAL_ENV)/bin/activate ``` then use the python package inside it; After that you probably need to deactivate it: ```bash deactivate ``` ### Situation 1: Call the command directly Take `kde-material-you-colors` as example. ```bash source "$(eval echo $ILLOGICAL_IMPULSE_VIRTUAL_ENV)/bin/activate" kde-material-you-colors "$mode_flag" --color "$color" -sv "$sv_num" deactivate ``` ### Situation 2: Use python script (wrapped) Take `generate_colors_material.py` as example: ```bash source "$(eval echo $ILLOGICAL_IMPULSE_VIRTUAL_ENV)/bin/activate" python3 "$SCRIPT_DIR/generate_colors_material.py" "${generate_colors_material_args[@]}" \ > "$STATE_DIR"/user/generated/material_colors.scss "$SCRIPT_DIR"/applycolor.sh ``` ### Situation 3: Use python script (shebang) **Note**: This method is only for simple situation. It can not deal with complex arguments (e.g. filaname containing spaces) passed to the python script. Take `generate_colors_material.py` as example, add the shebang below to its beginning: ```python #!/usr/bin/env -S\_/bin/sh\_-c\_"source\_\$(eval\_echo\_\$ILLOGICAL_IMPULSE_VIRTUAL_ENV)/bin/activate&&exec\_python\_-E\_"\$0"\_"\$@"" ``` Then you should run the script directly, i.e. `./generate_colors_material.py`, **not** `python3 generate_colors_material.py`.