forked from Shinonome/dots-hyprland
105 lines
6.6 KiB
JavaScript
105 lines
6.6 KiB
JavaScript
const { GLib } = imports.gi;
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import Hyprland from 'resource:///com/github/Aylur/ags/service/hyprland.js';
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import Widget from 'resource:///com/github/Aylur/ags/widget.js';
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import * as Utils from 'resource:///com/github/Aylur/ags/utils.js';
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const { Box, Button, Icon, Label, Scrollable, Slider, Stack, Overlay } = Widget;
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const { execAsync, exec } = Utils;
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import { MaterialIcon } from '../../.commonwidgets/materialicon.js';
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import { setupCursorHover } from '../../.widgetutils/cursorhover.js';
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import { ConfigGap, ConfigToggle } from '../../.commonwidgets/configwidgets.js';
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import { AgsSpinButton, HyprlandSpinButton, HyprlandToggle } from '../../.commonwidgets/configwidgets_apps.js';
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const Subcategory = (children) => Box({
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className: 'margin-left-20',
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vertical: true,
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children: children,
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})
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export default (props) => {
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const ConfigSection = ({ name, children }) => Box({
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vertical: true,
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className: 'spacing-v-5',
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children: [
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Label({
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hpack: 'center',
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className: 'txt txt-large margin-left-10',
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label: name,
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}),
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Box({
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className: 'margin-left-10 margin-right-10',
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vertical: true,
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children: children,
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})
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]
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})
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const mainContent = Overlay({
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passThrough: true,
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child: Scrollable({
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vexpand: true,
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child: Box({
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vertical: true,
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className: 'spacing-v-10 sidebar-centermodules-scrollgradient-bottom-contentmargin',
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children: [
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ConfigSection({
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name: getString('Effects'), children: [
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ConfigToggle({
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icon: 'border_clear',
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name: getString('Transparency'),
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desc: getString('[AGS]\nMake shell elements transparent\nBlur is also recommended if you enable this'),
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initValue: exec(`bash -c "sed -n \'2p\' ${GLib.get_user_state_dir()}/ags/user/colormode.txt"`) == "transparent",
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onChange: (self, newValue) => {
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const transparency = newValue == 0 ? "opaque" : "transparent";
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console.log(transparency);
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execAsync([`bash`, `-c`, `mkdir -p ${GLib.get_user_state_dir()}/ags/user && sed -i "2s/.*/${transparency}/" ${GLib.get_user_state_dir()}/ags/user/colormode.txt`])
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.then(execAsync(['bash', '-c', `${App.configDir}/scripts/color_generation/switchcolor.sh`]))
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.catch(print);
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},
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}),
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HyprlandToggle({ icon: 'blur_on', name: getString('Blur'), desc: getString("[Hyprland]\nEnable blur on transparent elements\nDoesn't affect performance/power consumption unless you have transparent windows."), option: "decoration:blur:enabled" }),
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Subcategory([
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HyprlandToggle({ icon: 'stack_off', name: getString('X-ray'), desc: getString("[Hyprland]\nMake everything behind a window/layer except the wallpaper not rendered on its blurred surface\nRecommended to improve performance (if you don't abuse transparency/blur) "), option: "decoration:blur:xray" }),
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HyprlandSpinButton({ icon: 'target', name: getString('Size'), desc: getString('[Hyprland]\nAdjust the blur radius. Generally doesn\'t affect performance\nHigher = more color spread'), option: 'decoration:blur:size', minValue: 1, maxValue: 1000 }),
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HyprlandSpinButton({ icon: 'repeat', name: getString('Passes'), desc: getString('[Hyprland] Adjust the number of runs of the blur algorithm\nMore passes = more spread and power consumption\n4 is recommended\n2- would look weird and 6+ would look lame.'), option: 'decoration:blur:passes', minValue: 1, maxValue: 10 }),
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]),
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ConfigGap({}),
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HyprlandToggle({
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icon: 'animation', name: getString('Animations'), desc: getString('[Hyprland] [GTK]\nEnable animations'), option: 'animations:enabled',
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extraOnChange: (self, newValue) => execAsync(['gsettings', 'set', 'org.gnome.desktop.interface', 'enable-animations', `${newValue}`]),
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extraOnReset: (self, newValue) => execAsync(['gsettings', 'set', 'org.gnome.desktop.interface', 'enable-animations', 'true']),
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}),
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Subcategory([
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AgsSpinButton({
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option: "animations.choreographyDelay",
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icon: 'clear_all',
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name: getString('Choreography delay'),
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desc: getString('In milliseconds, the delay between animations of a series'),
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step: 10, minValue: 0, maxValue: 1000,
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})
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]),
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]
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}),
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ConfigSection({
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name: getString('Developer'), children: [
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HyprlandToggle({ icon: 'speed', name: getString('Show FPS'), desc: getString("[Hyprland]\nShow FPS overlay on top-left corner"), option: "debug:overlay", save: false }),
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HyprlandToggle({ icon: 'sort', name: getString('Log to stdout'), desc: getString("[Hyprland]\nPrint LOG, ERR, WARN, etc. messages to the console"), option: "debug:enable_stdout_logs" }),
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HyprlandToggle({ icon: 'motion_sensor_active', name: getString('Damage tracking'), desc: getString("[Hyprland]\nEnable damage tracking\nGenerally, leave it on.\nTurn off only when a shader doesn't work"), option: "debug:damage_tracking", enableValue: 2, save: false }),
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HyprlandToggle({ icon: 'destruction', name: getString('Damage blink'), desc: getString("[Hyprland] [Epilepsy warning!]\nShow screen damage flashes"), option: "debug:damage_blink", save: false }),
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]
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}),
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]
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})
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}),
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overlays: [Box({
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className: 'sidebar-centermodules-scrollgradient-bottom'
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})]
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});
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return Box({
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...props,
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className: 'spacing-v-5',
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vertical: true,
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children: [
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mainContent,
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]
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});
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}
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