Files
illogical-impulse/.config/quickshell/modules/common/widgets/PrimaryTabButton.qml
T
2025-06-02 17:51:22 +02:00

157 lines
5.0 KiB
QML

import "root:/modules/common"
import "root:/modules/common/widgets"
import "root:/modules/common/functions/color_utils.js" as ColorUtils
import Qt5Compat.GraphicalEffects
import QtQuick
import QtQuick.Controls
import QtQuick.Layouts
import Quickshell.Io
import Quickshell.Widgets
TabButton {
id: button
property string buttonText
property string buttonIcon
property real minimumWidth: 110
property bool selected: false
property int tabContentWidth: contentItem.children[0].implicitWidth
property int rippleDuration: 1200
height: buttonBackground.height
implicitWidth: Math.max(tabContentWidth, buttonBackground.implicitWidth, minimumWidth)
property color colBackground: ColorUtils.transparentize(Appearance?.colors.colLayer1Hover, 1) || "transparent"
property color colBackgroundHover: Appearance?.colors.colLayer1Hover ?? "#E5DFED"
property color colRipple: Appearance?.colors.colLayer1Active ?? "#D6CEE2"
property color colActive: Appearance?.colors.colPrimary ?? "#65558F"
property color colInactive: Appearance?.colors.colOnLayer1 ?? "#45464F"
component RippleAnim: NumberAnimation {
duration: rippleDuration
easing.type: Appearance?.animation.elementMoveEnter.type
easing.bezierCurve: Appearance?.animationCurves.standardDecel
}
MouseArea {
anchors.fill: parent
cursorShape: Qt.PointingHandCursor
onPressed: (event) => {
const {x,y} = event
const stateY = buttonBackground.y;
rippleAnim.x = x;
rippleAnim.y = y - stateY;
const dist = (ox,oy) => ox*ox + oy*oy
const stateEndY = stateY + buttonBackground.height
rippleAnim.radius = Math.sqrt(Math.max(dist(0, stateY), dist(0, stateEndY), dist(width, stateY), dist(width, stateEndY)))
rippleFadeAnim.complete();
rippleAnim.restart();
}
onReleased: (event) => {
button.click() // Because the MouseArea already consumed the event
rippleFadeAnim.restart();
}
}
RippleAnim {
id: rippleFadeAnim
target: ripple
property: "opacity"
to: 0
}
SequentialAnimation {
id: rippleAnim
property real x
property real y
property real radius
PropertyAction {
target: ripple
property: "x"
value: rippleAnim.x
}
PropertyAction {
target: ripple
property: "y"
value: rippleAnim.y
}
PropertyAction {
target: ripple
property: "opacity"
value: 1
}
ParallelAnimation {
RippleAnim {
target: ripple
properties: "implicitWidth,implicitHeight"
from: 0
to: rippleAnim.radius * 2
}
}
}
background: Rectangle {
id: buttonBackground
radius: Appearance?.rounding.small
implicitHeight: 50
color: (button.hovered ? button.colBackgroundHover : button.colBackground)
layer.enabled: true
layer.effect: OpacityMask {
maskSource: Rectangle {
width: buttonBackground.width
height: buttonBackground.height
radius: buttonBackground.radius
}
}
Behavior on color {
animation: Appearance?.animation.elementMoveFast.colorAnimation.createObject(this)
}
Rectangle {
id: ripple
radius: Appearance?.rounding.full ?? 9999
color: button.colRipple
opacity: 0
transform: Translate {
x: -ripple.width / 2
y: -ripple.height / 2
}
}
}
contentItem: Item {
anchors.centerIn: buttonBackground
ColumnLayout {
anchors.centerIn: parent
spacing: 0
MaterialSymbol {
visible: buttonIcon?.length > 0
Layout.alignment: Qt.AlignHCenter
horizontalAlignment: Text.AlignHCenter
text: buttonIcon
iconSize: Appearance?.font.pixelSize.hugeass ?? 25
fill: selected ? 1 : 0
color: selected ? button.colActive : button.colInactive
Behavior on color {
animation: Appearance?.animation.elementMoveFast.colorAnimation.createObject(this)
}
}
StyledText {
id: buttonTextWidget
Layout.alignment: Qt.AlignHCenter
horizontalAlignment: Text.AlignHCenter
font.pixelSize: Appearance?.font.pixelSize.small
color: selected ? button.colActive : button.colInactive
text: buttonText
Behavior on color {
animation: Appearance?.animation.elementMoveFast.colorAnimation.createObject(this)
}
}
}
}
}