Files
illogical-impulse/early/.config/hypr/shaders/nothing.frag
T
2024-02-22 15:35:06 +07:00

15 lines
317 B
GLSL
Executable File

// vim: set ft=glsl:
// blue light filter shader
// values from https://reshade.me/forum/shader-discussion/3673-blue-light-filter-similar-to-f-lux
precision mediump float;
varying vec2 v_texcoord;
uniform sampler2D tex;
void main() {
vec4 pixColor = texture2D(tex, v_texcoord);
gl_FragColor = pixColor;
}