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illogical-impulse/.config/hypr/hyprland/rules.conf
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2025-03-24 01:20:07 -05:00

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# ######## Window rules ########
# General rule disable blur for all windows.
# (Using "class:.*" as a catch-all field since at least one field is required)
windowrulev2 = noblur, class:.*
# Uncomment to apply global transparency to all windows:
# windowrulev2 = opacity 0.89 override 0.89 override, class:.*
# Specific floating windows.
windowrulev2 = float, class:^(blueberry\.py)$
windowrulev2 = float, class:^(steam)$
windowrulev2 = float, class:^(guifetch)$ # FlafyDev/guifetch
# Tiling rule for a specific app.
windowrulev2 = tile, class:^dev\.warp\.Warp$
# Picture-in-Picture window (matched by title).
windowrulev2 = float, title:^([Pp]icture[-\s]?[Ii]n[-\s]?[Pp]icture)(.*)$
# Dialog windows center these windows.
windowrulev2 = center, title:^(Open File)(.*)$
windowrulev2 = center, title:^(Select a File)(.*)$
windowrulev2 = center, title:^(Choose wallpaper)(.*)$
windowrulev2 = center, title:^(Open Folder)(.*)$
windowrulev2 = center, title:^(Save As)(.*)$
windowrulev2 = center, title:^(Library)(.*)$
windowrulev2 = center, title:^(File Upload)(.*)$
# --- Picture-in-Picture enhancements ---
windowrulev2 = keepaspectratio, title:^([Pp]icture[-\s]?[Ii]n[-\s]?[Pp]icture)(.*)$
windowrulev2 = move 73% 72%, title:^([Pp]icture[-\s]?[Ii]n[-\s]?[Pp]icture)(.*)$
windowrulev2 = size 25%, title:^([Pp]icture[-\s]?[Ii]n[-\s]?[Pp]icture)(.*)$
windowrulev2 = float, title:^([Pp]icture[-\s]?[Ii]n[-\s]?[Pp]icture)(.*)$
windowrulev2 = pin, title:^([Pp]icture[-\s]?[Ii]n[-\s]?[Pp]icture)(.*)$
# Additional dialog rules to force floating.
windowrulev2 = float, title:^(Open File)(.*)$
windowrulev2 = float, title:^(Select a File)(.*)$
windowrulev2 = float, title:^(Choose wallpaper)(.*)$
windowrulev2 = float, title:^(Open Folder)(.*)$
windowrulev2 = float, title:^(Save As)(.*)$
windowrulev2 = float, title:^(Library)(.*)$
windowrulev2 = float, title:^(File Upload)(.*)$
# --- Tearing ---
windowrulev2 = immediate, title:.*\.exe
windowrulev2 = immediate, class:^(steam_app)$
# No shadow for tiled windows (matches windows that are not floating).
windowrulev2 = noshadow, floating:0