feat(gaming): added godot

This commit is contained in:
kenji
2026-03-29 07:49:03 -05:00
parent f58cd9a516
commit 2f11bf580d
+7
View File
@@ -58,6 +58,7 @@ in {
"SUPER, A, Toggle Steam, togglespecialworkspace, steam"
"SUPER SHIFT, A, Move to Steam Special Workspace, movetoworkspace, special:steam"
"SUPER, G, Switch to Gaming Workspace, workspace, name:gaming"
"SUPER SHIFT, G, Move to Gaming Workspace, movetoworkspace, name:gaming"
];
windowrulev2 =
@@ -94,6 +95,12 @@ in {
++ (mkGameRules "class:^(heroic)$")
++ (mkGameRules "class:^wine-.*$")
++ (mkGameRules "title:^Wine .*$")
++ (mkGameRules "initialTitle:^(?i)godot.*$")
# ++ [
# "monitor 0, initialTitle:^(?i)godot.*$"
# "fullscreen, initialTitle:^(?i)godot.*$"
# "tile, initialTitle:^(?i)godot.*$"
# ]
# Stayfocused rules
++ stayFocusedRules;
};