diff --git a/apps/plymouth/theme.nix b/apps/plymouth/theme.nix new file mode 100644 index 0000000..a2b6c7e --- /dev/null +++ b/apps/plymouth/theme.nix @@ -0,0 +1,17 @@ +{ pkgs }: + +pkgs.stdenv.mkDerivation { + pname = "hakase-plymouth-theme"; + version = "1.0"; + + src = ./themes/hakase; + + installPhase = '' + mkdir -p $out/share/plymouth/themes/hakase + cp * $out/share/plymouth/themes/hakase/ + + # Patch the .plymouth file to point to the store path + sed -i "s@ImageDir=.*@ImageDir=$out/share/plymouth/themes/hakase@" $out/share/plymouth/themes/hakase/hakase.plymouth + sed -i "s@ScriptFile=.*@ScriptFile=$out/share/plymouth/themes/hakase/hakase.script@" $out/share/plymouth/themes/hakase/hakase.plymouth + ''; +} diff --git a/apps/plymouth/themes/hakase/bullet.png b/apps/plymouth/themes/hakase/bullet.png new file mode 100644 index 0000000..62249b3 Binary files /dev/null and b/apps/plymouth/themes/hakase/bullet.png differ diff --git a/apps/plymouth/themes/hakase/entry.png b/apps/plymouth/themes/hakase/entry.png new file mode 100644 index 0000000..5c78917 Binary files /dev/null and b/apps/plymouth/themes/hakase/entry.png differ diff --git a/apps/plymouth/themes/hakase/hakase.plymouth b/apps/plymouth/themes/hakase/hakase.plymouth new file mode 100644 index 0000000..9935630 --- /dev/null +++ b/apps/plymouth/themes/hakase/hakase.plymouth @@ -0,0 +1,11 @@ +[Plymouth Theme] +Name=Omarchy +Description=Omarchy splash screen. +ModuleName=script + +[script] +ImageDir=/usr/share/plymouth/themes/omarchy +ScriptFile=/usr/share/plymouth/themes/omarchy/omarchy.script +ConsoleLogBackgroundColor=0x1a1b26 +MonospaceFont=Cantarell 11 +Font=Cantarell 11 diff --git a/apps/plymouth/themes/hakase/hakase.script b/apps/plymouth/themes/hakase/hakase.script new file mode 100644 index 0000000..df0c298 --- /dev/null +++ b/apps/plymouth/themes/hakase/hakase.script @@ -0,0 +1,257 @@ +# Omarchy Plymouth Theme Script + +Window.SetBackgroundTopColor(0.101, 0.105, 0.149); +Window.SetBackgroundBottomColor(0.101, 0.105, 0.149); + +logo.image = Image("logo.png"); +logo.sprite = Sprite(logo.image); +logo.sprite.SetX (Window.GetWidth() / 2 - logo.image.GetWidth() / 2); +logo.sprite.SetY (Window.GetHeight() / 2 - logo.image.GetHeight() / 2); +logo.sprite.SetOpacity (1); + +# Use these to adjust the progress bar timing +global.fake_progress_limit = 0.7; # Target percentage for fake progress (0.0 to 1.0) +global.fake_progress_duration = 15.0; # Duration in seconds to reach limit + +# Progress bar animation variables +global.fake_progress = 0.0; +global.real_progress = 0.0; +global.fake_progress_active = 0; # 0 / 1 boolean +global.animation_frame = 0; +global.fake_progress_start_time = 0; # Track when fake progress started +global.password_shown = 0; # Track if password dialog has been shown +global.max_progress = 0.0; # Track the maximum progress reached to prevent backwards movement + +fun refresh_callback () + { + global.animation_frame++; + + # Animate fake progress to limit over time with easing + if (global.fake_progress_active == 1) + { + # Calculate elapsed time since start + elapsed_time = global.animation_frame / 50.0; # Convert frames to seconds (50 FPS) + + # Calculate linear progress ratio (0 to 1) based on time + time_ratio = elapsed_time / global.fake_progress_duration; + if (time_ratio > 1.0) + time_ratio = 1.0; + + # Apply easing curve: ease-out quadratic + # Formula: 1 - (1 - x)^2 + eased_ratio = 1 - ((1 - time_ratio) * (1 - time_ratio)); + + # Calculate fake progress based on eased ratio + global.fake_progress = eased_ratio * global.fake_progress_limit; + + # Update progress bar with fake progress + update_progress_bar(global.fake_progress); + } + } + + +Plymouth.SetRefreshFunction (refresh_callback); + +#----------------------------------------- Helper Functions -------------------------------- + +fun update_progress_bar(progress) + { + # Only update if progress is moving forward + if (progress > global.max_progress) + { + global.max_progress = progress; + width = Math.Int(progress_bar.original_image.GetWidth() * progress); + if (width < 1) width = 1; # Ensure minimum width of 1 pixel + + progress_bar.image = progress_bar.original_image.Scale(width, progress_bar.original_image.GetHeight()); + progress_bar.sprite.SetImage(progress_bar.image); + } + } + +fun show_progress_bar() + { + progress_box.sprite.SetOpacity(1); + progress_bar.sprite.SetOpacity(1); + } + +fun hide_progress_bar() + { + progress_box.sprite.SetOpacity(0); + progress_bar.sprite.SetOpacity(0); + } + +fun show_password_dialog() + { + lock.sprite.SetOpacity(1); + entry.sprite.SetOpacity(1); + } + +fun hide_password_dialog() + { + lock.sprite.SetOpacity(0); + entry.sprite.SetOpacity(0); + for (index = 0; bullet.sprites[index]; index++) + bullet.sprites[index].SetOpacity(0); + } + +fun start_fake_progress() + { + # Don't reset if we already have progress + if (global.max_progress == 0.0) + { + global.fake_progress = 0.0; + global.real_progress = 0.0; + update_progress_bar(0.0); + } + global.fake_progress_active = 1; + global.animation_frame = 0; + } + +fun stop_fake_progress() + { + global.fake_progress_active = 0; + } + +#----------------------------------------- Dialogue -------------------------------- + +lock.image = Image("lock.png"); +entry.image = Image("entry.png"); +bullet.image = Image("bullet.png"); + +entry.sprite = Sprite(entry.image); +entry.x = Window.GetWidth()/2 - entry.image.GetWidth() / 2; +entry.y = logo.sprite.GetY() + logo.image.GetHeight() + 40; +entry.sprite.SetPosition(entry.x, entry.y, 10001); +entry.sprite.SetOpacity(0); + +# Scale lock to be slightly shorter than entry field height +# Original lock is 84x96, entry height determines scale +lock_height = entry.image.GetHeight() * 0.8; +lock_scale = lock_height / 96; +lock_width = 84 * lock_scale; + +scaled_lock = lock.image.Scale(lock_width, lock_height); +lock.sprite = Sprite(scaled_lock); +lock.x = entry.x - lock_width - 15; +lock.y = entry.y + entry.image.GetHeight()/2 - lock_height/2; +lock.sprite.SetPosition(lock.x, lock.y, 10001); +lock.sprite.SetOpacity(0); + +# Bullet array +bullet.sprites = []; + +fun display_normal_callback () + { + hide_password_dialog(); + + # Get current mode + mode = Plymouth.GetMode(); + + # Only show progress bar for boot and resume modes + if ((mode == "boot" || mode == "resume") && global.password_shown == 1) + { + show_progress_bar(); + start_fake_progress(); + } + } + +fun display_password_callback (prompt, bullets) + { + global.password_shown = 1; # Mark that password dialog has been shown + + # Reset progress when password dialog appears + stop_fake_progress(); + hide_progress_bar(); + global.max_progress = 0.0; + global.fake_progress = 0.0; + global.real_progress = 0.0; + show_password_dialog(); + + # Clear all bullets first + for (index = 0; bullet.sprites[index]; index++) + bullet.sprites[index].SetOpacity(0); + + # Create and show bullets for current password (max 21) + max_bullets = 21; + bullets_to_show = bullets; + if (bullets_to_show > max_bullets) + bullets_to_show = max_bullets; + + for (index = 0; index < bullets_to_show; index++) + { + if (!bullet.sprites[index]) + { + # Scale bullet image to 7x7 pixels + scaled_bullet = bullet.image.Scale(7, 7); + bullet.sprites[index] = Sprite(scaled_bullet); + bullet.x = entry.x + 20 + index * (7 + 5); + bullet.y = entry.y + entry.image.GetHeight() / 2 - 3.5; + bullet.sprites[index].SetPosition(bullet.x, bullet.y, 10002); + } + bullet.sprites[index].SetOpacity(1); + } + } + +Plymouth.SetDisplayNormalFunction(display_normal_callback); +Plymouth.SetDisplayPasswordFunction(display_password_callback); + +#----------------------------------------- Progress Bar -------------------------------- + +progress_box.image = Image("progress_box.png"); +progress_box.sprite = Sprite(progress_box.image); + +progress_box.x = Window.GetWidth() / 2 - progress_box.image.GetWidth() / 2; +progress_box.y = entry.y + entry.image.GetHeight() / 2 - progress_box.image.GetHeight() / 2; +progress_box.sprite.SetPosition(progress_box.x, progress_box.y, 0); +progress_box.sprite.SetOpacity(0); + +progress_bar.original_image = Image("progress_bar.png"); +progress_bar.sprite = Sprite(); +progress_bar.image = progress_bar.original_image.Scale(1, progress_bar.original_image.GetHeight()); + +progress_bar.x = Window.GetWidth() / 2 - progress_bar.original_image.GetWidth() / 2; +progress_bar.y = progress_box.y + (progress_box.image.GetHeight() - progress_bar.original_image.GetHeight()) / 2; +progress_bar.sprite.SetPosition(progress_bar.x, progress_bar.y, 1); +progress_bar.sprite.SetOpacity(0); + +fun progress_callback (duration, progress) + { + global.real_progress = progress; + + # If real progress is above limit, stop fake progress and use real progress + if (progress > global.fake_progress_limit) + { + stop_fake_progress(); + update_progress_bar(progress); + } + } + +Plymouth.SetBootProgressFunction(progress_callback); + +#----------------------------------------- Quit -------------------------------- + +fun quit_callback () +{ + logo.sprite.SetOpacity (1); +} + +Plymouth.SetQuitFunction(quit_callback); + +#----------------------------------------- Message -------------------------------- + +message_sprite = Sprite(); +message_sprite.SetPosition(10, 10, 10000); + +fun display_message_callback (text) +{ + my_image = Image.Text(text, 1, 1, 1); + message_sprite.SetImage(my_image); +} + +fun hide_message_callback (text) +{ + message_sprite.SetOpacity(0); +} + +Plymouth.SetDisplayMessageFunction (display_message_callback); +Plymouth.SetHideMessageFunction (hide_message_callback); diff --git a/apps/plymouth/themes/hakase/lock.png b/apps/plymouth/themes/hakase/lock.png new file mode 100644 index 0000000..3046de1 Binary files /dev/null and b/apps/plymouth/themes/hakase/lock.png differ diff --git a/apps/plymouth/themes/hakase/logo.png b/apps/plymouth/themes/hakase/logo.png new file mode 100644 index 0000000..f185b26 Binary files /dev/null and b/apps/plymouth/themes/hakase/logo.png differ diff --git a/apps/plymouth/themes/hakase/progress_bar.png b/apps/plymouth/themes/hakase/progress_bar.png new file mode 100644 index 0000000..dbb9fd7 Binary files /dev/null and b/apps/plymouth/themes/hakase/progress_bar.png differ diff --git a/apps/plymouth/themes/hakase/progress_box.png b/apps/plymouth/themes/hakase/progress_box.png new file mode 100644 index 0000000..6a263f2 Binary files /dev/null and b/apps/plymouth/themes/hakase/progress_box.png differ diff --git a/modules/nixos/boot.nix b/modules/nixos/boot.nix index 38aedc7..26008ca 100644 --- a/modules/nixos/boot.nix +++ b/modules/nixos/boot.nix @@ -17,14 +17,23 @@ initrd = { systemd.enable = true; }; + + kernelParams = [ + "quiet" + "splash" + "boot.shell_on_fail" + "loglevel=3" + "rd.systemd.show_status=false" + "rd.udev.log_level=3" + "udev.log_priority=3" + ]; + plymouth = { enable = true; - # themePackages = [ - # (pkgs.adi1090x-plymouth-themes.override { - # selected_themes = ["circle_hud"]; - # }) - # ]; - # theme = "circle_hud"; + themePackages = [ + (pkgs.callPackage ../../apps/plymouth/theme.nix {}) + ]; + theme = "hakase"; }; }; }