steam-session: added more opt

unfixed
This commit is contained in:
kenji
2025-12-03 15:05:14 -06:00
parent d8dc2ec1b8
commit 47ccb71a0d
+101 -31
View File
@@ -1,7 +1,7 @@
#!/bin/bash
#
# Seamless Hyprland <-> Gamescope Session Switcher for Arch Linux
# Updated: Restore Functionality, Safe Priority Boost, Directory Fix
# Updated: Clean Config, User Inputs for HDR/VRR
#
set -e
@@ -32,13 +32,52 @@ echo "Do you want to enable automatic login? [y/N]: "
read AUTOLOGIN_CHOICE
echo -e "\n${C_YELLOW}Monitor Configuration:${C_NC}"
echo "Enter your Refresh Rate (e.g., 60, 144, 165). Leave empty for auto:"
# 1. Output Port
echo "Enter your Output Connector (default: DP-1):"
read USER_OUTPUT
USER_OUTPUT=${USER_OUTPUT:-DP-1}
# 2. Width
echo "Enter Screen Width (default: 3440):"
read USER_WIDTH
USER_WIDTH=${USER_WIDTH:-3440}
# 3. Height
echo "Enter Screen Height (default: 1440):"
read USER_HEIGHT
USER_HEIGHT=${USER_HEIGHT:-1440}
# 4. Refresh Rate
echo "Enter Refresh Rate (default: 180):"
read USER_REFRESH
REFRESH_ARG=""
if [ -n "$USER_REFRESH" ]; then
REFRESH_ARG="-r $USER_REFRESH"
USER_REFRESH=${USER_REFRESH:-180}
# 5. VRR (Adaptive Sync)
echo "Enable VRR / Adaptive Sync? [Y/n] (Default: Yes)"
read USER_VRR
if [[ "$USER_VRR" =~ ^[Nn]$ ]]; then
VRR_FLAG=""
echo -e "-> VRR Disabled"
else
VRR_FLAG="--adaptive-sync"
echo -e "-> VRR Enabled"
fi
# 6. HDR
echo "Enable HDR? [Y/n] (Default: Yes)"
read USER_HDR
if [[ "$USER_HDR" =~ ^[Nn]$ ]]; then
HDR_FLAG=""
echo -e "-> HDR Disabled"
else
HDR_FLAG="--hdr-enabled"
echo -e "-> HDR Enabled"
fi
echo -e "${C_GREEN}Configured: ${USER_OUTPUT} @ ${USER_WIDTH}x${USER_HEIGHT} (${USER_REFRESH}Hz)${C_NC}\n"
# --- Script Variables ---
HYPR_CONF="$USER_HOME/.config/hypr/bindings.conf"
SWITCH_SCRIPT_PATH="$USER_HOME/.local/bin/switch-session.sh"
@@ -49,7 +88,7 @@ GS_ENV_DIR="$USER_HOME/.config/environment.d"
GS_ENV_FILE="$GS_ENV_DIR/gamescope-session-plus.conf"
OFFICIAL_PACKAGES=( "hyprland" "sddm" "uwsm" "networkmanager" )
AUR_PACKAGES=( "gamescope-git" "gamescope-session-git" "steam" "gamescope-session-steam-git" "mangohud" "walker" )
AUR_PACKAGES=( "gamescope-git" "gamescope-session-git" "steam" "gamescope-session-steam-git" "walker" )
#=======================================================
# STEP 1: DEPENDENCY INSTALLATION
@@ -82,27 +121,62 @@ EOF
systemctl --user daemon-reload
#=======================================================
# STEP 4: CONFIGURE GAMESCOPE ENVIRONMENT
# STEP 3.5: GRANT REAL-TIME PRIORITY CAPABILITIES
#=======================================================
echo -e "${C_BLUE}==> Configuring Gamescope Monitor Settings (DP-1)...${C_NC}"
# Fix for "No such file or directory": Ensure parent dir exists
if [ -f "$GS_ENV_DIR" ]; then
echo "Warning: $GS_ENV_DIR exists as a file. Removing it..."
rm "$GS_ENV_DIR"
echo -e "${C_BLUE}==> Granting CAP_SYS_NICE to Gamescope...${C_NC}"
# This allows gamescope to use --rt (realtime) scheduling without root
GAME_BIN=$(which gamescope)
if [ -f "$GAME_BIN" ]; then
sudo setcap 'CAP_SYS_NICE=eip' "$GAME_BIN"
echo -e "${C_GREEN}Capability set on $GAME_BIN${C_NC}"
else
echo -e "${C_RED}Error: Gamescope binary not found!${C_NC}"
fi
#=======================================================
# STEP 4: CONFIGURE GAMESCOPE ENVIRONMENT (CLEAN)
#=======================================================
echo -e "${C_BLUE}==> Configuring Gamescope Command...${C_NC}"
if [ -f "$GS_ENV_DIR" ]; then rm "$GS_ENV_DIR"; fi
mkdir -p "$GS_ENV_DIR"
echo "Writing to: $GS_ENV_FILE"
# NOTE: We do NOT use quotes around EOF here.
# This allows the variables ($USER_OUTPUT, $VRR_FLAG, etc.) to expanded
# RIGHT NOW, so the resulting file contains only hardcoded values.
cat > "$GS_ENV_FILE" <<EOF
# Force Output to DP-1
OUTPUT_CONNECTOR=DP-1
# --- GAMESCOPE CONFIGURATION ---
# Generated by setup script on $(date)
#
# Flags Explanation:
# -O : Output Connector
# -r : Refresh Rate
# -W/-H : Resolution the Game sees
# -w/-h : Resolution sent to Monitor
# -e : Steam Integration
# -f : Force Fullscreen
# --xwayland-count 2 : Vital for Steam Deck UI + Game
# --immediate-flips : Low latency mode
# --rt : Real-time priority
# Enable VRR
ADAPTIVE_SYNC=1
# Force specific arguments for gamescope-session-plus
GAMESCOPE_ARGS="-O DP-1 $REFRESH_ARG --steam -e"
GAMESCOPECMD="/usr/bin/gamescope \\
-O $USER_OUTPUT \\
-r $USER_REFRESH \\
-W $USER_WIDTH -H $USER_HEIGHT \\
-w $USER_WIDTH -h $USER_HEIGHT \\
$VRR_FLAG \\
$HDR_FLAG \\
--immediate-flips \\
--rt \\
-e \\
--mangoapp \\
--xwayland-count 2 \\
--default-touch-mode 4 \\
--hide-cursor-delay 3000 \\
--fade-out-duration 200"
EOF
#=======================================================
@@ -190,7 +264,6 @@ while true; do
echo "Starting Gamescope session..."
# --- LOAD USER CONFIG FROM ENVIRONMENT.D ---
# Since we are running manually, we must explicitly load the systemd env config
if [ -f "$HOME/.config/environment.d/gamescope-session-plus.conf" ]; then
echo "Loading gamescope config from environment.d..."
set -a
@@ -201,18 +274,15 @@ while true; do
# Check for the executable
if command -v gamescope-session-plus &> /dev/null; then
# TRIPLE-FORCE MONITOR CONFIGURATION
# 1. Environment variable (from sourced file or manual export)
export GAMESCOPECMD="/usr/bin/gamescope ${GAMESCOPE_ARGS:-"-O DP-1 --steam -e"}"
export OUTPUT_CONNECTOR="${OUTPUT_CONNECTOR:-"DP-1"}"
# Use the constructed variable from the conf file
echo "Executing Command: $GAMESCOPECMD"
# 2. Run blocking, do not exec
# 3. Pass CLI args just in case
gamescope-session-plus steam -- -O DP-1
# Strip the leading binary path to get just the args
# We strip "/usr/bin/gamescope" OR just "gamescope" to be safe
ARGS=$(echo "$GAMESCOPECMD" | sed 's|^/usr/bin/gamescope ||' | sed 's|^gamescope ||')
gamescope-session-plus steam -- $ARGS
# Cleanup
unset GAMESCOPECMD
unset OUTPUT_CONNECTOR
else
echo "Error: gamescope-session-plus not found, falling back to Hyprland"
SESSION="hyprland"