mirror of
https://github.com/end-4/dots-hyprland.git
synced 2026-06-07 07:49:28 -05:00
cookie clock: put hands in loaders
This commit is contained in:
@@ -18,17 +18,7 @@ Item {
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readonly property string clockStyle: Config.options.background.clock.style
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property real implicitSize: 230
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property real hourHandLength: 72
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property real hourHandWidth: 20
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property real minuteHandLength: 95
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property real minuteHandWidth: Config.options.background.clock.cookie.minuteHandStyle === "bold" ? hourHandWidth :
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Config.options.background.clock.cookie.minuteHandStyle === "medium" ? 12 : 5
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property real centerDotSize: 10
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property real hourDotSize: 12
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property real hourMarkSize: 135
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property real secondDotSize: 20
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property real secondHandWidth: 2
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property real secondHandLength: 100
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property real hourLineSize: 4
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property real minuteLineSize: 2
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property real hourNumberSize: 36
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@@ -37,7 +27,7 @@ Item {
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property color colShadow: Appearance.colors.colShadow
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property color colBackground: Appearance.colors.colSecondaryContainer
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property color colOnBackground: ColorUtils.mix(Appearance.colors.colPrimary, Appearance.colors.colSecondaryContainer, 0.5)
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property color colHourHand: Appearance.colors.colPrimaryContainer
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property color colHourHand: Appearance.colors.colPrimary
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property color colMinuteHand: Appearance.colors.colSecondary
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property color colSecondHand: Appearance.colors.colTertiary
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property color colOnHourHand: Appearance.colors.colOnPrimary
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@@ -52,7 +42,7 @@ Item {
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implicitHeight: implicitSize
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DropShadow {
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source: cookie
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source: cookie
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anchors.fill: source
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horizontalOffset: 0
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verticalOffset: 2
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@@ -77,14 +67,14 @@ Item {
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anchors.fill: parent
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color: root.colOnBackground
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}
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// Stupid extra hour marks in the middle
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FadeLoader {
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id: hourMarksLoader
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anchors.centerIn: parent
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shown: Config.options.background.clock.cookie.hourMarks
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sourceComponent: HourMarks {
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implicitSize: root.hourMarkSize * (1.75 - 0.75 * hourMarksLoader.opacity)
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implicitSize: 135 * (1.75 - 0.75 * hourMarksLoader.opacity)
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color: root.colTimeIndicators
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colOnBackground: root.colOnBackground
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}
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@@ -99,45 +89,45 @@ Item {
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Behavior on scale {
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animation: Appearance.animation.elementResize.numberAnimation.createObject(this)
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}
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sourceComponent: TimeColumn {
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color: root.colOnBackground
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}
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}
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// Hour hand
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HourHand {
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FadeLoader {
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anchors.fill: parent
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handLength: root.hourHandLength
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handWidth: root.hourHandWidth
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clockHour: root.clockHour
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clockMinute: root.clockMinute
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style: Config.options.background.clock.cookie.hourHandStyle
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color: root.colHourHand
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z: Config.options.background.clock.cookie.hourHandStyle === "fill" ? 3 : 1
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shown: Config.options.background.clock.cookie.hourHandStyle !== "hide"
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sourceComponent: HourHand {
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clockHour: root.clockHour
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clockMinute: root.clockMinute
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style: Config.options.background.clock.cookie.hourHandStyle
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color: root.colHourHand
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}
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}
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// Minute hand
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MinuteHand {
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FadeLoader {
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anchors.fill: parent
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handWidth: root.minuteHandWidth
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handLength: root.minuteHandLength
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clockMinute: root.clockMinute
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style: Config.options.background.clock.cookie.minuteHandStyle
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color: root.colMinuteHand
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shown: Config.options.background.clock.cookie.minuteHandStyle !== "hide"
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sourceComponent: MinuteHand {
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anchors.fill: parent
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clockMinute: root.clockMinute
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style: Config.options.background.clock.cookie.minuteHandStyle
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color: root.colMinuteHand
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}
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}
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// Second hand
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Loader {
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FadeLoader {
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id: secondHandLoader
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active: Config.options.time.secondPrecision && Config.options.background.clock.cookie.secondHandStyle !== "none"
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z: (Config.options.background.clock.cookie.secondHandStyle === "line") ? 2 : 3
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shown: Config.options.time.secondPrecision && Config.options.background.clock.cookie.secondHandStyle !== "none"
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anchors.fill: parent
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z: 2
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sourceComponent: SecondHand {
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id: secondHand
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handWidth: root.secondHandWidth
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handLength: root.secondHandLength
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dotSize: root.secondDotSize
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clockSecond: root.clockSecond
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style: Config.options.background.clock.cookie.secondHandStyle
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color: root.colSecondHand
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@@ -145,17 +135,15 @@ Item {
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}
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// Center dot
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Rectangle {
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visible: Config.options.background.clock.cookie.minuteHandStyle === "hide" && Config.options.background.clock.cookie.hourHandStyle === "hide" ? false : true
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FadeLoader {
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z: 4
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opacity: Config.options.background.clock.cookie.minuteHandStyle !== "bold" ? 1.0 : 0
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color: Config.options.background.clock.cookie.minuteHandStyle === "medium" ? root.colBackground : root.colMinuteHand
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anchors.centerIn: parent
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implicitWidth: centerDotSize
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implicitHeight: implicitWidth
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radius: implicitWidth / 2
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Behavior on opacity {
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animation: Appearance.animation.elementMoveFast.numberAnimation.createObject(this)
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shown: Config.options.background.clock.cookie.minuteHandStyle !== "bold"
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sourceComponent: Rectangle {
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color: Config.options.background.clock.cookie.minuteHandStyle === "medium" ? root.colBackground : root.colMinuteHand
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implicitWidth: 8
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implicitHeight: implicitWidth
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radius: width / 2
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}
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}
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@@ -166,5 +154,4 @@ Item {
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style: Config.options.background.clock.cookie.dateStyle
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dateSquareSize: root.dateSquareSize
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}
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}
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@@ -5,45 +5,30 @@ import QtQuick
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Item {
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id: root
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anchors.fill: parent
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required property int clockHour
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required property int clockMinute
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property real handLength: 72
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property real handWidth: 16
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property real handWidth: 18
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property string style: "fill"
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property color color: Appearance.colors.colPrimary
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property real fillColorAlpha: root.style === "stroke" ? 0.0 : 1.0 // for animation
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property real fillColorAlpha: root.style === "stroke" ? 0 : 1
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Behavior on fillColorAlpha {
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animation: Appearance.animation.elementResize.numberAnimation.createObject(this)
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}
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rotation: -90 + (360 / 12) * (root.clockHour + root.clockMinute / 60)
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z: root.style === "fill" ? 3 : 1
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opacity: root.style === "hide" ? 0.0 : 1.0
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Behavior on opacity {
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animation: Appearance.animation.elementMoveFast.numberAnimation.createObject(this)
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}
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Rectangle {
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anchors.verticalCenter: parent.verticalCenter
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x: {
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let position = parent.width / 2 - root.handWidth / 2;
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if (root.style === "classic") position -= 15;
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return position;
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}
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x: (parent.width - root.handWidth) / 2 - 15 * (root.style === "classic")
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width: root.handLength
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height: root.style === "classic" ? 8 : root.handWidth
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radius: root.style === "classic" ? 2 : root.handWidth / 2
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color : Qt.rgba(root.color.r, root.color.g, root.color.b, fillColorAlpha)
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color : Qt.rgba(root.color.r, root.color.g, root.color.b, root.fillColorAlpha)
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border.color: root.color
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border.width: 4
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Behavior on x {
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animation: Appearance.animation.elementResize.numberAnimation.createObject(this)
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@@ -8,21 +8,17 @@ Item {
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anchors.fill: parent
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required property int clockMinute
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property real handWidth: 16
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property real handLength: 95
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property string style: "medium"
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property real handLength: 95
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property real handWidth: style === "bold" ? 18 : style === "medium" ? 12 : 5
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property color color: Appearance.colors.colSecondary
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z: root.style === "thin" ? 1 : 3
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rotation: -90 + (360 / 60) * root.clockMinute
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opacity: root.style === "hide" ? 0.0 : 1.0
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Behavior on rotation {
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animation: Appearance.animation.elementResize.numberAnimation.createObject(this)
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}
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Behavior on opacity {
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animation: Appearance.animation.elementResize.numberAnimation.createObject(this)
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}
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Rectangle {
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anchors.verticalCenter: parent.verticalCenter
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@@ -1,6 +1,7 @@
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pragma ComponentBehavior: Bound
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import qs.modules.common
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import qs.modules.common.widgets
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import QtQuick
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Item {
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@@ -14,50 +15,23 @@ Item {
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property string style: "hide"
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property color color: Appearance.colors.colSecondary
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z: root.style === "line" ? 2 : 3
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rotation: (360 / 60 * clockSecond) + 90 // +90 degrees to align with minute hand
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opacity: root.style !== "hide" ? 1.0 : 0
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rotation: (360 / 60 * clockSecond) + 90
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Behavior on opacity {
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animation: Appearance.animation.elementMoveFast.numberAnimation.createObject(this)
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}
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Behavior on rotation {
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enabled: Config.options.background.clock.cookie.constantlyRotate // Animating every second is expensive...
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animation: Appearance.animation.elementMoveFast.numberAnimation.createObject(this)
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}
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Rectangle {
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implicitWidth: root.style === "dot" ? root.dotSize : root.handLength
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implicitHeight: root.style === "dot" ? root.dotSize : root.handWidth
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radius: root.style === "dot" ? implicitWidth / 2 : root.handWidth / 2
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color: root.color
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Behavior on implicitHeight {
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animation: Appearance.animation.elementResize.numberAnimation.createObject(this)
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}
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Behavior on implicitWidth {
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animation: Appearance.animation.elementResize.numberAnimation.createObject(this)
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}
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anchors {
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left: parent.left
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verticalCenter: parent.verticalCenter
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leftMargin: 10
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}
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}
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Rectangle {
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// Dot on the classic style
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opacity: root.style === "classic" ? 1.0 : 0.0
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implicitHeight: root.style === "classic" ? 14 : 0
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implicitWidth: root.style === "classic" ? 14 : 0
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implicitWidth: root.style === "dot" ? root.dotSize : root.handLength
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implicitHeight: root.style === "dot" ? root.dotSize : root.handWidth
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radius: Math.min(width, height) / 2
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color: root.color
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radius: Appearance.rounding.small
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anchors {
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left: parent.left
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verticalCenter: parent.verticalCenter
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leftMargin: 40
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}
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Behavior on opacity {
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animation: Appearance.animation.elementMoveFast.numberAnimation.createObject(this)
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}
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Behavior on implicitHeight {
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animation: Appearance.animation.elementResize.numberAnimation.createObject(this)
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}
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@@ -65,4 +39,29 @@ Item {
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animation: Appearance.animation.elementResize.numberAnimation.createObject(this)
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}
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}
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}
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// Classic style dot in the middle of the hand
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FadeLoader {
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id: classicDotLoader
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anchors {
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left: parent.left
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verticalCenter: parent.verticalCenter
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}
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shown: root.style === "classic"
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Rectangle {
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anchors {
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left: parent.left
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verticalCenter: parent.verticalCenter
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leftMargin: 40
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}
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implicitWidth: root.style === "classic" ? 14 : 0
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implicitHeight: implicitWidth
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color: root.color
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radius: Appearance.rounding.small
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Behavior on implicitWidth {
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animation: Appearance.animation.elementResize.numberAnimation.createObject(this)
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}
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}
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}
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}
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@@ -30,7 +30,7 @@ Item {
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sourceComponent: BigHourNumbers {
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numberSize: 80
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color: root.color
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margins: 70 - bigHourNumbersLoader.opacity * 40
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margins: 20 - 10 * bigHourNumbersLoader.opacity
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}
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}
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@@ -54,7 +54,7 @@ Item {
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var radius = root.implicitSize / 2 - root.amplitude
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for (var i = 0; i <= steps; i++) {
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var angle = (i / steps) * 2 * Math.PI
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var rotatedAngle = angle * root.sides + Math.PI/2 + (root.shapeRotation * -root.constantlyRotate)
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var rotatedAngle = angle * root.sides + Math.PI/2 + (root.shapeRotation * root.constantlyRotate)
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var wave = Math.sin(rotatedAngle) * root.amplitude
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var x = Math.cos(angle) * (radius + wave) + cx
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var y = Math.sin(angle) * (radius + wave) + cy
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