mirror of
https://github.com/end-4/dots-hyprland.git
synced 2026-06-05 23:09:26 -05:00
tiny reload popup design tweaks
This commit is contained in:
@@ -1,160 +1,172 @@
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pragma ComponentBehavior: Bound
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import QtQuick
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import QtQuick.Effects
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import QtQuick.Layouts
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import Qt5Compat.GraphicalEffects
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import Quickshell
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import Quickshell.Wayland
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Scope {
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id: root
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property bool failed;
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property string errorString;
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id: root
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property bool failed
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property string errorString
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property real progressHeight: 3
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// Connect to the Quickshell global to listen for the reload signals.
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Connections {
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target: Quickshell
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// Connect to the Quickshell global to listen for the reload signals.
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Connections {
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target: Quickshell
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function onReloadCompleted() {
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root.failed = false;
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popupLoader.loading = true;
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}
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function onReloadCompleted() {
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root.failed = false;
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popupLoader.loading = true;
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}
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function onReloadFailed(error: string) {
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// Close any existing popup before making a new one.
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popupLoader.active = false;
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function onReloadFailed(error: string) {
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// Close any existing popup before making a new one.
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popupLoader.active = false;
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root.failed = true;
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root.errorString = error;
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popupLoader.loading = true;
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}
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}
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root.failed = true;
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root.errorString = error;
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popupLoader.loading = true;
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}
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}
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// Keep the popup in a loader because it isn't needed most of the time
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LazyLoader {
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id: popupLoader
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// Keep the popup in a loader because it isn't needed most of the time
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LazyLoader {
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id: popupLoader
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PanelWindow {
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id: popup
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PanelWindow {
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id: popup
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exclusiveZone: 0
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anchors.top: true
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margins.top: 0
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exclusiveZone: 0
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anchors.top: true
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margins.top: 0
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implicitWidth: rect.width + shadow.radius * 2
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implicitHeight: rect.height + shadow.radius * 2
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implicitWidth: rect.width + 8 * 2
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implicitHeight: rect.height + 8 * 2
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WlrLayershell.namespace: "quickshell:reloadPopup"
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WlrLayershell.namespace: "quickshell:reloadPopup"
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// color blending is a bit odd as detailed in the type reference.
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color: "transparent"
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// color blending is a bit odd as detailed in the type reference.
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color: "transparent"
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Rectangle {
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id: rect
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anchors.centerIn: parent
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color: failed ? "#ffe99195" : "#ffD1E8D5"
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implicitHeight: layout.implicitHeight + 30
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implicitWidth: layout.implicitWidth + 30
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radius: 12
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// Fills the whole area of the rectangle, making any clicks go to it,
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// which dismiss the popup.
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MouseArea {
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id: mouseArea
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anchors.fill: parent
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onPressed: {
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popupLoader.active = false
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}
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// makes the mouse area track mouse hovering, so the hide animation
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// can be paused when hovering.
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hoverEnabled: true
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}
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ColumnLayout {
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id: layout
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spacing: 10
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anchors {
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top: parent.top
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topMargin: 10
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horizontalCenter: parent.horizontalCenter
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}
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Text {
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renderType: Text.NativeRendering
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font.family: "Google Sans Flex"
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font.pointSize: 14
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text: root.failed ? "Quickshell: Reload failed" : "Quickshell reloaded"
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color: failed ? "#ff93000A" : "#ff0C1F13"
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}
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Text {
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renderType: Text.NativeRendering
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font.family: "JetBrains Mono NF"
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font.pointSize: 11
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text: root.errorString
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color: failed ? "#ff93000A" : "#ff0C1F13"
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// When visible is false, it also takes up no space.
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visible: root.errorString != ""
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}
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}
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// A progress bar on the bottom of the screen, showing how long until the
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// popup is removed.
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Rectangle {
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z: 2
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id: bar
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color: failed ? "#ff93000A" : "#ff0C1F13"
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anchors.bottom: parent.bottom
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anchors.left: parent.left
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anchors.margins: 10
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height: 5
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radius: 9999
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PropertyAnimation {
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id: anim
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target: bar
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property: "width"
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from: rect.width - bar.anchors.margins * 2
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to: 0
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duration: failed ? 10000 : 1000
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onFinished: popupLoader.active = false
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// Pause the animation when the mouse is hovering over the popup,
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// so it stays onscreen while reading. This updates reactively
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// when the mouse moves on and off the popup.
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paused: mouseArea.containsMouse
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}
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}
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// Its bg
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Rectangle {
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z: 1
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id: bar_bg
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color: failed ? "#30af1b25" : "#4027643e"
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anchors.bottom: parent.bottom
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anchors.left: parent.left
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anchors.margins: 10
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height: 5
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radius: 9999
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width: rect.width - bar.anchors.margins * 2
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}
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// We could set `running: true` inside the animation, but the width of the
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// rectangle might not be calculated yet, due to the layout.
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// In the `Component.onCompleted` event handler, all of the component's
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// properties and children have been initialized.
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Component.onCompleted: anim.start()
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}
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DropShadow {
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id: shadow
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RectangularShadow {
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anchors.fill: rect
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horizontalOffset: 0
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verticalOffset: 2
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radius: 6
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samples: radius * 2 + 1 // Ideally should be 2 * radius + 1, see qt docs
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color: "#44000000"
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source: rect
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radius: rect.radius
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blur: 6.3
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offset: Qt.vector2d(0.0, 1.0)
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spread: 1
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color: "#55000000"
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}
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}
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}
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Rectangle {
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id: rect
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anchors.centerIn: parent
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color: root.failed ? "#ffe99195" : "#ffD1E8D5"
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implicitHeight: layout.implicitHeight + 30
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implicitWidth: layout.implicitWidth + 30
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radius: 8
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// Fills the whole area of the rectangle, making any clicks go to it,
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// which dismiss the popup.
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MouseArea {
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id: mouseArea
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anchors.fill: parent
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onPressed: {
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popupLoader.active = false;
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}
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// makes the mouse area track mouse hovering, so the hide animation
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// can be paused when hovering.
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hoverEnabled: true
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}
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ColumnLayout {
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id: layout
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spacing: 10
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anchors {
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top: parent.top
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topMargin: 10
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horizontalCenter: parent.horizontalCenter
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}
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Text {
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id: title
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renderType: Text.NativeRendering
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font.family: "Google Sans Flex"
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font.pointSize: 14
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text: root.failed ? "Quickshell: Reload failed" : "Quickshell reloaded"
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color: root.failed ? "#ff93000A" : "#ff0C1F13"
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}
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Text {
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id: info
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renderType: Text.NativeRendering
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font.family: "JetBrains Mono NF"
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font.pointSize: 11
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text: root.errorString
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color: root.failed ? "#ff93000A" : "#ff0C1F13"
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// When visible is false, it also takes up no space.
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visible: root.errorString != ""
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}
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}
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// A progress bar on the bottom of the screen, showing how long until the
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// popup is removed.
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Rectangle {
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id: bar
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z: 2
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color: root.failed ? "#ff93000A" : "#ff0C1F13"
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property real maxWidth: Math.max(title.width, info.width)
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anchors {
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left: parent.left
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leftMargin: (parent.width - maxWidth) / 2
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bottom: parent.bottom
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bottomMargin: 10
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}
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height: root.progressHeight
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radius: 9999
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PropertyAnimation {
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id: anim
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target: bar
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property: "width"
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from: Math.max(title.width, info.width)
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to: 0
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duration: root.failed ? 10000 : 1000
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onFinished: popupLoader.active = false
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// Pause the animation when the mouse is hovering over the popup,
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// so it stays onscreen while reading. This updates reactively
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// when the mouse moves on and off the popup.
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paused: mouseArea.containsMouse
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}
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}
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// Its bg
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Rectangle {
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id: bar_bg
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z: 1
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color: root.failed ? "#30af1b25" : "#4027643e"
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property real maxWidth: Math.max(title.width, info.width)
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anchors {
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left: parent.left
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right: parent.right
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leftMargin: (parent.width - maxWidth) / 2
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rightMargin: anchors.leftMargin
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bottom: parent.bottom
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bottomMargin: 10
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}
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height: root.progressHeight
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radius: 9999
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width: bar.width
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}
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// We could set `running: true` inside the animation, but the width of the
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// rectangle might not be calculated yet, due to the layout.
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// In the `Component.onCompleted` event handler, all of the component's
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// properties and children have been initialized.
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Component.onCompleted: anim.start()
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}
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}
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}
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}
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