adjust media control colors

This commit is contained in:
end-4
2025-05-19 00:09:08 +02:00
parent 5479d66a66
commit c9f1a80dc2
4 changed files with 106 additions and 28 deletions
@@ -14,6 +14,57 @@ Singleton {
property QtObject sizes
property string syntaxHighlightingTheme
function colorWithHueOf(color1, color2) {
// Convert both colors to HSV
var c1 = Qt.color(color1);
var c2 = Qt.color(color2);
// Helper to convert RGB to HSV
function rgb2hsv(c) {
var r = c.r, g = c.g, b = c.b;
var max = Math.max(r, g, b), min = Math.min(r, g, b);
var h, s, v = max;
var d = max - min;
s = max === 0 ? 0 : d / max;
if (max === min) {
h = 0;
} else {
switch (max) {
case r: h = (g - b) / d + (g < b ? 6 : 0); break;
case g: h = (b - r) / d + 2; break;
case b: h = (r - g) / d + 4; break;
}
h /= 6;
}
return {h: h, s: s, v: v, a: c.a};
}
// Helper to convert HSV to RGB
function hsv2rgb(h, s, v, a) {
var r, g, b;
var i = Math.floor(h * 6);
var f = h * 6 - i;
var p = v * (1 - s);
var q = v * (1 - f * s);
var t = v * (1 - (1 - f) * s);
switch(i % 6){
case 0: r = v, g = t, b = p; break;
case 1: r = q, g = v, b = p; break;
case 2: r = p, g = v, b = t; break;
case 3: r = p, g = q, b = v; break;
case 4: r = t, g = p, b = v; break;
case 5: r = v, g = p, b = q; break;
}
return Qt.rgba(r, g, b, a);
}
var hsv1 = rgb2hsv(c1);
var hsv2 = rgb2hsv(c2);
// Use hue from color2, saturation/value/alpha from color1
return hsv2rgb(hsv2.h, hsv1.s, hsv1.v, hsv1.a);
}
function mix(color1, color2, percentage) {
var c1 = Qt.color(color1);
var c2 = Qt.color(color2);
@@ -13,6 +13,8 @@ ProgressBar {
property real valueBarWidth: 120
property real valueBarHeight: 4
property real valueBarGap: 4
property color highlightColor: Appearance.m3colors.m3primary
property color trackColor: Appearance.m3colors.m3secondaryContainer
Behavior on value {
animation: Appearance.animation.elementMoveEnter.numberAnimation.createObject(this)
@@ -34,21 +36,21 @@ ProgressBar {
width: root.visualPosition * parent.width
height: parent.height
radius: Appearance.rounding.full
color: Appearance.m3colors.m3primary
color: root.highlightColor
}
Rectangle { // Right remaining part fill
anchors.right: parent.right
width: (1 - root.visualPosition) * parent.width - valueBarGap
height: parent.height
radius: Appearance.rounding.full
color: Appearance.m3colors.m3secondaryContainer
color: root.trackColor
}
Rectangle { // Stop point
anchors.right: parent.right
width: valueBarGap
height: valueBarGap
radius: Appearance.rounding.full
color: Appearance.m3colors.m3primary
color: root.highlightColor
}
}
}
@@ -27,17 +27,17 @@ Scope {
property real artRounding: Appearance.rounding.verysmall
property string baseCoverArtDir: FileUtils.trimFileProtocol(`${XdgDirectories.cache}/media/coverart`)
// property bool hasPlasmaIntegration: true
property bool hasPlasmaIntegration: false
function isRealPlayer(player) {
// return true
return (
// Remove unecessary native buses from browsers if there's plasma integration
// !(hasPlasmaIntegration && player.busName.startsWith('org.mpris.MediaPlayer2.firefox')) &&
// !(hasPlasmaIntegration && player.busName.startsWith('org.mpris.MediaPlayer2.chromium')) &&
!(hasPlasmaIntegration && player.dbusName.startsWith('org.mpris.MediaPlayer2.firefox')) &&
!(hasPlasmaIntegration && player.dbusName.startsWith('org.mpris.MediaPlayer2.chromium')) &&
// playerctld just copies other buses and we don't need duplicates
!player.dbusName?.startsWith('org.mpris.MediaPlayer2.playerctld') &&
// Non-instance mpd bus
!(player.dbusName?.endsWith('.mpd') && !player.busName.endsWith('MediaPlayer2.mpd'))
!(player.dbusName?.endsWith('.mpd') && !player.dbusName.endsWith('MediaPlayer2.mpd'))
);
}
@@ -82,9 +82,8 @@ Scope {
spacing: -Appearance.sizes.elevationMargin // Shadow overlap okay
Repeater {
model: {
// console.log(JSON.stringify(Mpris.players, null, 2))
return Mpris.players.values.filter(player => isRealPlayer(player))
model: ScriptModel {
values: Mpris.players.values.filter(player => isRealPlayer(player))
}
delegate: PlayerControl {
required property MprisPlayer modelData
@@ -18,39 +18,51 @@ Item { // Player instance
required property MprisPlayer player
// property var artUrl: player?.metadata["xesam:url"] || player?.metadata["mpris:artUrl"] || player?.trackArtUrl
property var artUrl: player?.trackArtUrl
property string localArt
property color artDominantColor: "#00000000"
property color artDominantColor: Appearance.m3colors.m3primaryFixed
implicitWidth: widgetWidth
implicitHeight: widgetHeight
Timer { // Force update for prevision
running: playerController.player?.playbackState == MprisPlaybackState.Playing
interval: 1000
repeat: true
onTriggered: {
playerController.player.positionChanged()
}
}
onArtUrlChanged: {
if (playerController.artUrl.length == 0) return;
colorQuantizer.targetFile = playerController.artUrl // Yes this binding break is intentional
colorQuantizer.running = true
}
Process { // Average Color Runner
id: colorQuantizer
command: [ "sh", "-c", `magick ${playerController.player.trackArtUrl} -scale 1x1\\! -format '%[fx:int(255*r+.5)],%[fx:int(255*g+.5)],%[fx:int(255*b+.5)]' info: | sed 's/,/\\n/g' | xargs -L 1 printf '%02x' ; echo` ]
property string targetFile: playerController.artUrl
command: [ "sh", "-c", `magick '${targetFile}' -scale 1x1\\! -format '%[fx:int(255*r+.5)],%[fx:int(255*g+.5)],%[fx:int(255*b+.5)]' info: | sed 's/,/\\n/g' | xargs -L 1 printf '%02x' ; echo` ]
stdout: SplitParser {
onRead: data => {
// console.log("Color quantizer output:", data)
playerController.artDominantColor = "#" + data
}
}
}
property QtObject blendedColors: QtObject {
property color colLayer0: Appearance.mix(Appearance.colors.colLayer0, artDominantColor, 0.7)
property color colLayer0: Appearance.mix(Appearance.colors.colLayer0, artDominantColor, 0.6)
property color colLayer1: Appearance.mix(Appearance.colors.colLayer1, artDominantColor, 0.5)
property color colOnLayer0: Appearance.mix(Appearance.colors.colOnLayer0, artDominantColor, 0.7)
property color colOnLayer1: Appearance.mix(Appearance.colors.colOnLayer1, artDominantColor, 0.5)
property color colSubtext: Appearance.mix(Appearance.colors.colSubtext, artDominantColor, 0.5)
property color colPrimary: Appearance.mix(Appearance.m3colors.m3primary, artDominantColor, 0.3)
property color colPrimaryHover: Appearance.mix(Appearance.colors.colPrimaryHover, artDominantColor, 0.3)
property color colPrimaryActive: Appearance.mix(Appearance.colors.colPrimaryActive, artDominantColor, 0.3)
property color colSecondaryContainer: Appearance.mix(Appearance.m3colors.m3secondaryContainer, artDominantColor, 0.5)
property color colPrimary: Appearance.mix(Appearance.colorWithHueOf(Appearance.m3colors.m3primary, artDominantColor), artDominantColor, 0.5)
property color colPrimaryHover: Appearance.mix(Appearance.colorWithHueOf(Appearance.colors.colPrimaryHover, artDominantColor), artDominantColor, 0.3)
property color colPrimaryActive: Appearance.mix(Appearance.colorWithHueOf(Appearance.colors.colPrimaryActive, artDominantColor), artDominantColor, 0.3)
property color colSecondaryContainer: Appearance.mix(Appearance.m3colors.m3secondaryContainer, artDominantColor, 0.3)
property color colSecondaryContainerHover: Appearance.mix(Appearance.colors.colSecondaryContainerHover, artDominantColor, 0.3)
property color colSecondaryContainerActive: Appearance.mix(Appearance.colors.colSecondaryContainerActive, artDominantColor, 0.3)
property color colOnPrimary: Appearance.mix(Appearance.colors.colOnPrimary, artDominantColor, 0.5)
property color colOnPrimary: Appearance.mix(Appearance.colorWithHueOf(Appearance.m3colors.m3onPrimary, artDominantColor), artDominantColor, 0.5)
property color colOnSecondaryContainer: Appearance.mix(Appearance.m3colors.m3onSecondaryContainer, artDominantColor, 0.2)
}
@@ -62,6 +74,24 @@ Item { // Player instance
color: blendedColors.colLayer0
radius: root.popupRounding
LinearGradient {
anchors.fill: parent
layer.enabled: true
layer.effect: OpacityMask {
maskSource: Rectangle {
width: background.width
height: background.height
radius: root.popupRounding
}
}
start: Qt.point(0, 0)
end: Qt.point(background.width, background.height)
gradient: Gradient {
GradientStop { position: 0.0; color: Appearance.transparentize(artDominantColor, 0.6) }
GradientStop { position: 0.4; color: Appearance.transparentize(artDominantColor, 0.8) }
}
}
RowLayout {
anchors.fill: parent
anchors.margins: root.contentPadding
@@ -128,35 +158,31 @@ Item { // Player instance
StyledText {
id: trackTime
anchors.bottom: slider.top
anchors.bottomMargin: -4
anchors.bottomMargin: 5
anchors.left: parent.left
font.pixelSize: Appearance.font.pixelSize.small
color: blendedColors.colSubtext
elide: Text.ElideRight
text: `${StringUtils.friendlyTimeForSeconds(playerController.player?.position)} / ${StringUtils.friendlyTimeForSeconds(playerController.player?.length)}`
}
StyledSlider {
StyledProgressBar {
id: slider
anchors {
bottom: parent.bottom
left: parent.left
right: parent.right
bottomMargin: -8
bottomMargin: 5
}
highlightColor: blendedColors.colPrimary
trackColor: blendedColors.colSecondaryContainer
handleColor: blendedColors.colOnSecondaryContainer
scale: 0.6
value: playerController.player?.position / playerController.player?.length
onMoved: playerController.player.position = value * playerController.player.length
tooltipContent: StringUtils.friendlyTimeForSeconds(playerController.player?.position)
}
Button {
id: playPauseButton
anchors.right: parent.right
anchors.bottom: slider.top
anchors.bottomMargin: -1
anchors.bottomMargin: 20
implicitWidth: 44
implicitHeight: 44
onClicked: playerController.player.togglePlaying();
@@ -182,7 +208,7 @@ Item { // Player instance
iconSize: Appearance.font.pixelSize.huge
fill: 1
horizontalAlignment: Text.AlignHCenter
color: playerController.player?.isPlaying ? Appearance.m3colors.m3onPrimary : Appearance.m3colors.m3onSecondaryContainer
color: playerController.player?.isPlaying ? blendedColors.colOnPrimary : blendedColors.colOnSecondaryContainer
text: playerController.player?.isPlaying ? "pause" : "play_arrow"
Behavior on color {