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fix constantlyRotate breaking side ring count
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@@ -52,7 +52,7 @@ Item {
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var radius = root.implicitSize / 2 - root.amplitude
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for (var i = 0; i <= steps; i++) {
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var angle = (i / steps) * 2 * Math.PI
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var wave = constantlyRotate ? Math.sin(angle * root.sides + Math.PI/2 - root.shapeRotation) * root.amplitude : Math.sin(angle * root.shapeRotation + Math.PI/2) * root.amplitude
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var wave = constantlyRotate ? Math.sin(angle * root.sides + Math.PI/2 - root.shapeRotation) * root.amplitude : Math.sin(angle * root.sides + Math.PI/2) * root.amplitude
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var x = Math.cos(angle) * (radius + wave) + cx
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var y = Math.sin(angle) * (radius + wave) + cy
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points.push(Qt.point(x, y))
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