hyprland: cleanup bezier curves

This commit is contained in:
end-4
2025-05-10 22:56:39 +02:00
parent 116bea5f97
commit 9d51815661
+2 -14
View File
@@ -1,5 +1,5 @@
# MONITOR CONFIG
monitor=,preferred,auto,1
monitor=,preferred,auto,1,transform, 0
# monitor=,addreserved, 0, 0, 0, 0 # Custom reserved area
# HDMI port: mirror display. To see device name, use `hyprctl monitors`
@@ -99,6 +99,7 @@ decoration {
# Shader
# screen_shader = ~/.config/hypr/shaders/nothing.frag
# screen_shader = ~/.config/hypr/shaders/vibrance.frag
# screen_shader = /home/end/.config/hypr/shaders/antiflash.frag
# Dim
dim_inactive = false
@@ -110,20 +111,10 @@ animations {
enabled = true
# Animation curves
bezier = linear, 0, 0, 1, 1
bezier = md3_standard, 0.2, 0, 0, 1
bezier = md3_decel, 0.05, 0.7, 0.1, 1
bezier = md3_accel, 0.3, 0, 0.8, 0.15
bezier = overshot, 0.05, 0.9, 0.1, 1.1
bezier = crazyshot, 0.1, 1.5, 0.76, 0.92
bezier = hyprnostretch, 0.05, 0.9, 0.1, 1.0
bezier = menu_decel, 0.1, 1, 0, 1
bezier = menu_accel, 0.52, 0.03, 0.72, 0.08
bezier = easeInOutCirc, 0.85, 0, 0.15, 1
bezier = easeOutCirc, 0, 0.55, 0.45, 1
bezier = easeOutExpo, 0.16, 1, 0.3, 1
bezier = softAcDecel, 0.26, 0.26, 0.15, 1
bezier = md2, 0.4, 0, 0.2, 1 # use with .2s duration
# Animation configs
animation = windows, 1, 3, md3_decel, popin 60%
animation = windowsIn, 1, 3, md3_decel, popin 60%
@@ -136,9 +127,6 @@ animations {
animation = fadeLayersIn, 1, 0.5, menu_decel
animation = fadeLayersOut, 1, 3, menu_accel
animation = workspaces, 1, 7, menu_decel, slide
# animation = workspaces, 1, 2.5, softAcDecel, slide
# animation = workspaces, 1, 7, menu_decel, slidefade 15%
# animation = specialWorkspace, 1, 3, md3_decel, slidefadevert 15%
animation = specialWorkspace, 1, 3, md3_decel, slidevert
}