give secondary tab button ripple

This commit is contained in:
end-4
2025-05-17 22:47:54 +02:00
parent edec446aed
commit f5137ada13
@@ -1,5 +1,6 @@
import "root:/modules/common"
import "root:/modules/common/widgets"
import Qt5Compat.GraphicalEffects
import QtQuick
import QtQuick.Controls
import QtQuick.Layouts
@@ -11,25 +12,115 @@ TabButton {
property string buttonText
property string buttonIcon
property bool selected: false
property int rippleDuration: 1200
height: buttonBackground.height
property int tabContentWidth: buttonBackground.width - buttonBackground.radius*2
PointingHandInteraction {}
component RippleAnim: NumberAnimation {
duration: rippleDuration
easing.type: Appearance.animation.elementMoveEnter.type
easing.bezierCurve: Appearance.animationCurves.standardDecel
}
MouseArea {
anchors.fill: parent
propagateComposedEvents: true
onPressed: (event) => {
const {x,y} = event
const stateY = buttonBackground.y;
rippleAnim.x = x;
rippleAnim.y = y - stateY;
const dist = (ox,oy) => ox*ox + oy*oy
const stateEndY = stateY + buttonBackground.height
rippleAnim.radius = Math.sqrt(Math.max(dist(0, stateY), dist(0, stateEndY), dist(width, stateY), dist(width, stateEndY)))
rippleFadeAnim.complete();
rippleAnim.restart();
}
onReleased: (event) => {
button.click() // Because the MouseArea already consumed the event
rippleFadeAnim.restart();
}
}
RippleAnim {
id: rippleFadeAnim
target: ripple
property: "opacity"
to: 0
}
SequentialAnimation {
id: rippleAnim
property real x
property real y
property real radius
PropertyAction {
target: ripple
property: "x"
value: rippleAnim.x
}
PropertyAction {
target: ripple
property: "y"
value: rippleAnim.y
}
PropertyAction {
target: ripple
property: "opacity"
value: 1
}
ParallelAnimation {
RippleAnim {
target: ripple
properties: "implicitWidth,implicitHeight"
from: 0
to: rippleAnim.radius * 2
}
}
}
background: Rectangle {
id: buttonBackground
radius: Appearance.rounding.small
implicitHeight: 37
color: (button.down ? Appearance.colors.colLayer1Active : button.hovered ? Appearance.colors.colLayer1Hover : Appearance.transparentize(Appearance.colors.colLayer1Hover, 1))
color: (button.hovered ? Appearance.colors.colLayer1Hover : Appearance.transparentize(Appearance.colors.colLayer1Hover, 1))
layer.enabled: true
layer.effect: OpacityMask {
maskSource: Rectangle {
width: buttonBackground.width
height: buttonBackground.height
radius: buttonBackground.radius
}
}
Behavior on color {
ColorAnimation {
duration: Appearance.animation.elementMove.duration
easing.type: Appearance.animation.elementMove.type
easing.bezierCurve: Appearance.animation.elementMove.bezierCurve
easing.bezierCurve: Appearance.animation.elementMove.bezierCurve
}
}
Rectangle {
id: ripple
radius: Appearance.rounding.full
color: Appearance.colors.colLayer1Active
opacity: 0
transform: Translate {
x: -ripple.width / 2
y: -ripple.height / 2
}
}
}
contentItem: Item {
anchors.centerIn: buttonBackground
RowLayout {