forked from Shinonome/dots-hyprland
58 lines
1.4 KiB
QML
58 lines
1.4 KiB
QML
import qs
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import qs.modules.common
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import qs.modules.common.widgets
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import qs.services
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import QtQuick
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import QtQuick.Controls
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import QtQuick.Layouts
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import Quickshell
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import Quickshell.Io
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import Quickshell.Wayland
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import Quickshell.Hyprland
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Scope {
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id: root
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Loader {
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id: crosshairLoader
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active: GlobalStates.crosshairOpen
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sourceComponent: PanelWindow {
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id: crosshairWindow
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exclusionMode: ExclusionMode.Ignore
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WlrLayershell.namespace: "quickshell:crosshair"
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WlrLayershell.layer: WlrLayer.Overlay
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visible: true
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color: "transparent"
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mask: Region { // Crosshair should not block mouse input
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item: null
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}
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implicitWidth: crosshairContent.implicitWidth
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implicitHeight: crosshairContent.implicitHeight
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CrosshairContent {
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id: crosshairContent
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anchors.centerIn: parent
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}
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}
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}
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IpcHandler {
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target: "sidebarRight"
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function toggle(): void {
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GlobalStates.crosshairOpen = !GlobalStates.crosshairOpen;
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}
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}
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GlobalShortcut {
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name: "crosshairToggle"
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description: "Toggles crosshair on press"
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onPressed: {
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GlobalStates.crosshairOpen = !GlobalStates.crosshairOpen;
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}
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}
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}
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